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Convincing Walls?

02-04-2003, 08:33 PM#1
Tearsong
Does antone know how to create somewhat convincing walls, using a combination of the walls (doodad) given in the editor and raise height, or any other methods?

And does anyone know when the Scenario (Helm's Deep) in the potw will be released? (SP or MP?)

Thanks. :gsmile:
02-04-2003, 09:38 PM#2
DaKaN
you can always just modifiy the cityscape tileset and use the tiled walls as walls.. if that is what you are striving for
02-04-2003, 09:57 PM#3
Tearsong
Nah, I've tried that, it doesnt look all that great... but thanks for the suggestion.
02-04-2003, 10:46 PM#4
MicrosoftXP
you could stack doodad walls... can change height by holding CTRL+PgUp or PgDn and can move on top of eachother by holding CTRL+8 4 6 2 on numpad
02-05-2003, 12:27 AM#5
Tearsong
Thank you very much MicrosoftXP, works like a charm!