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Steam tank and Dwarfven Rifles

02-06-2003, 12:37 AM#1
Guest
Does anyone know if the ability to load units so they can shoot out exists somewhere? I know steam tanks used to be able to load dwarven rifles. I want to make an arrow tower that can load archers so it's like they're shooting out.
02-06-2003, 12:41 AM#2
Guest
yeah, the ability is called "pilot tank". If it's not in regular world editor, get Scio's UMSWE and go into the tower's ability and look for pilot tank.
There's two of them, i think one for loading and the other for unloading.
02-06-2003, 12:56 AM#3
Dinadan87
Quote:
Originally posted by mooV-Cow
yeah, the ability is called "pilot tank". If it's not in regular world editor, get Scio's UMSWE and go into the tower's ability and look for pilot tank.
There's two of them, i think one for loading and the other for unloading.


Couldn't you modify the burrows ability to load peons?
02-06-2003, 12:59 AM#4
Guest
The burrow ability doesn't change damage with the # of peons. I assume the steamtank one does. Thanks
02-06-2003, 07:57 AM#5
Guest
Blo0d-Angel is quite right, additional peons don't increase damage, but they DO decrease the cooldown time, so the burrow will do more damage/second. This has about the same effect as cranking up the damage with additional units. So adjusting the burrow ability to accept riflemen or archers should give you about the effect that you are looking for.
02-06-2003, 07:25 PM#6
Guest
actually, after looking at the humanabilityfunc.txt, it's not pilot tank. There are two commands, load pilot and drop pilot. Sorry about the misinformation.

again.. they might not be in regular WE.
02-06-2003, 09:40 PM#7
Scio
I believe they dont work, they are still there, but the code is flawed. Maybe in the x-pac???
02-06-2003, 09:45 PM#8
kharma
That's correct. The ability is there but if you try and use it, it will crash Warcraft.

~kharma
02-06-2003, 11:02 PM#9
Thunder-Hunter
Well you can load units into tanks, just the tank will change... take a look at the tank map someone made and u will see
02-07-2003, 02:58 AM#10
Dinadan87
Quote:
Originally posted by ThunderTrails
Well you can load units into tanks, just the tank will change... take a look at the tank map someone made and u will see


Which tank map are you talking about?? I've seen many tank maps and they are all different
02-07-2003, 05:53 AM#11
Guest
Thanks for the info guys. I guess I'll go with the Burrow ability. I was hoping for having however many units were actually in it fire out.
02-08-2003, 04:03 AM#12
CBWhiz
pilot tank in theory works. The problem is, the unit that its supposed to come from doesnt exist, and what it changes to, also doesnt exist.

if you change the ability data, you can, in theory, make it work, but its easier to use triggers for the effect.
02-08-2003, 04:13 AM#13
Guest
actually it should be pretty easy to make it change to a unit that does exist. Shouldn't it?
02-08-2003, 04:23 AM#14
CBWhiz
Quote:
Originally posted by CBWhiz
if you change the ability data, you can, in theory, make it work


Thats a yes ;)
02-08-2003, 04:46 AM#15
RichBurr2
Here's the working pilot tank ability
However, the ability to drop the pilot doesn't work. That would probably require triggering of some kind (which i am completely foreign to)