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UMSWE Woes

02-06-2003, 10:47 PM#1
Guest
I just spent like 10 hours building a map with UMSWE only to have like every doodad I placed change size when I load it to test. My entire map falls apart and I can't even open it in normal WE any more.
02-06-2003, 10:48 PM#2
Thunder-Hunter
Lol that sucks
02-06-2003, 10:52 PM#3
Guest
I'm glad you sympathize. Any idea if there's a fix?
02-06-2003, 10:58 PM#4
Thunder-Hunter
other then restarting I guess not
02-06-2003, 11:00 PM#5
kharma
Have you tried implanting the UMSWE doodad slk file into your map before running it?

~kharma
02-06-2003, 11:32 PM#6
Scio
well the doodad thing is your own fault for not reading the readme file. and as far as corrupting your map, not my fault, try restarting and/or reinstalling wc3 should fix it
02-06-2003, 11:52 PM#7
Rubber Ducky
Mabye you should save every 30 mins from now on...

:...:
02-07-2003, 01:18 AM#8
Guest
I packed in the doodads.slk file and it does the same thing.
02-07-2003, 01:59 AM#9
knightking
You mentioned testing the map... Did you happen to use test map?
02-07-2003, 05:51 AM#10
Guest
I tried it without test map
02-07-2003, 03:24 PM#11
Krakou
You have to use the default loading screen also.
02-07-2003, 06:52 PM#12
Guest
The loading screen was default. :( Oh well I've already redone it with a different technique that works.