| 02-08-2003, 12:20 PM | #1 |
Blizzard has updated the Frozen Throne Site featuring the new Undead Scourge hero, the Crypt Lord. "These ancient, evil behemoths were once the mighty kings of the subterranean spider kingdom of Azjol-Nerub.." New concept art and animations of the new hero have also been added. Check out his profile here. |
| 02-08-2003, 12:44 PM | #2 |
MUAHAHAHAHAHA!!!! The Crypt Lords will own everything (except the Shadow Hunter cos' he's a troll, and trolls own everything). I like that buggy look with the wings. I'm speculating if he's gonna use them, not for flying (he's too heavy), but for charging fast forward like in his "Impale" ability. |
| 02-08-2003, 03:08 PM | #3 |
That looks real nice. Finally an UD hero with some beef. |
| 02-08-2003, 03:49 PM | #4 | |
Quote:
How much beef do you think a dead guy can have? The bug look is really neat. I cant wait for the Frozen Throne to be released! |
| 02-08-2003, 05:28 PM | #5 |
Guest | I smell an agility hero |
| 02-08-2003, 05:53 PM | #6 |
In some way you may be right, it would be mad if the undead got 3 strengh heroes. However I think the NE will have 3 agilety heroes so he might also be strengh, which I would say sounds quiet reasonable since looks more in that way (HUGE). May be, may be not. |
| 02-08-2003, 08:06 PM | #7 |
Well the Humans will have 2 strength, 2 intelligence heroes in TFT. I doubt this guy will be Agility, but he will definatly be a MK like soloist destruction hero. -Insaniteus- |
| 02-08-2003, 08:14 PM | #8 |
why doesnt blizzard give the humans an agility hero? they need one! |
| 02-08-2003, 08:55 PM | #9 |
Guest | Well the humans are tech based.. so slow lika mofo but super strong, orcs are based on resourcefulness so it has a mix of all, elves are agile as all hell, and undead is based off of brute force and in numbers. It all makes sence when I Draw a chart, but who wants to draw a chart?!?! Ok fine ill make one... Humans - 2 str heros, 2 Intl heros Why? Based off their history, We'll F**k you all know the history, lol knowledge is power to them, but ignorance relies on strength to survive :infth: Orcs - 1 str, 1 intl, 2 agil heros Why? Honstly... orcs have practically been wiped off of the planet lol They NEEDED the mix.. NE - 1 intl , 3 agil heros Why? Oh come on! NE is like the ninja's in our wonderful circle of life lol They hide, attack, run away. You cant be smart or buff to do something like that lol Undead - 1 intl, 3 Str heros Why? Because undead is UNDEAD, they rely on mindless zombies, to do their bidding and use all their "strength" to destroy their enemies... and the cryptlord does look like a big *** ultralisk lol If i havent explained enough well cut a guy some slack... i was bored... but im low on caffiene so no creativity here! |
| 02-08-2003, 09:52 PM | #10 |
I think the NE need a strength hero, the undead need an agility hero, the humans need an agility hero, and the orcs need an int hero. Theres something i figure out (you probably have too) that relates to how the hero's stats work. Ill do a < > chart style, so you all understand. Agility>Strength Strength>Intelligence Intellegence>Agility The way I came to this is that Agility raises defense and attack speed, making it harder to fight them head on, but easy to cast spells on, since defense doesnt effect spell's effectiveness, and agility heroes dont have too much health. Strength heroes always are loaded with health, and can take a few powerful spells and keep on coming, but they are easy to kill if you hit fast and hard, since even high health won't save you if your getting hit by 60 hp worth of damage every second. Intellegence heroes can take hp out quickly, and have a variety of disabling spells, making it easy to kill low hp units, but leaving them open to attack by anything thats still alive afterwords. So thats why every race should be a bit more ballanced, it would let you choose a hero, and wouldnt leave you with an exploitable weakness, such as if you didnt have a strength hero, an intellegence one wouldn't have as much trouble killing your heroes. But the spells do balance out these missing stat types, and even sometimes letting a certain hero act as a different hero type. But it would be better for a balanced choice, since if its not balanced, there could be some really big problems, such as hero rushing. |
| 02-09-2003, 12:15 AM | #11 |
very interesting theory. never thought of it or heard it. makes sense though. |
| 02-09-2003, 01:56 AM | #12 |
If they are adding new heros for each race, does that mean there will be new town hall upgrades? You need a new upgrade per new hero you get. So the now 3 heros=3 town halls. 4=4 town halls??? Anyone think the same thing? Sounds resonable, and for the fourth town hall uograde there will most likley be the ability to construct the buildings for the new units. |
| 02-09-2003, 02:00 AM | #13 |
wow i never thought of that i really wonder now! |
| 02-09-2003, 02:17 AM | #14 |
Somehow I doubt that they would make a teir 4. Actually, I doubt that you'll be able to have more than 3 heroes in Melee, so you'll have to choose which ones you want to use. The only thing that bugs me (pun intended) is the fact that the leaders of the Nerubians (aka spiders) are giant armor covered BEETLES! It just seems wrong somehow.... Oh well, I'm sure he'll kick plenty of a## and I'm sure Darky wants him already for Nature's Call 2 lol. -Insaniteus- |
| 02-09-2003, 04:18 AM | #15 |
Ever notice that the Nuberians arent really spiders, but more of a insect. I think that they are beetles of a sort, but also crossbred with spiders. I know you may not think this is right, but they already have spiders, so why would Nuberians be spiders as well? |
