| 02-08-2003, 01:05 PM | #1 |
It cannot export to .blp when the image is not square, and that is really a problem when you're editing menu's and such rectangular objects. Is there anything I can do about this? Or is there another tool for this that actually does work, and that also reads the other JPG-BLP format? If not, then menu editing is near impossible. |
| 02-08-2003, 03:52 PM | #2 |
try using transparency on the square? |
| 02-09-2003, 03:52 PM | #3 |
Nah, it's like this: I have a 500x200 .blp, I convert it to .tga and it converts properly into a 500x200 .tga. This far everything is fine, but when I'm going to convert it back into a .blp the program hangs and gives me an error message. ---- Run-time error '9': Subscript out of range ----- Well, that says nothing to me.. maybe I'm doing something wrong. The executable file resides in my WC3 directory, so it is not that. Okay, but let's say I make the texture so that it is square instead.. and then convert it. Well, when I did that.. WarCraft 3 hanged itself at boot. Help! :( |
| 02-09-2003, 07:28 PM | #4 |
I can only tell you that the "Runtime Error 9: Subscript out of range" got something to to with the VB Runtime. Anyway, I know no solution for this problem. The error also occurs when you do weird stuff with WinMPQ (which also uses VB Runtime). Try to put it into another foler. I have it in a subdirectory of my Warcraft III directory. If that doesn't work post into the "Important" thread about Image Extractor II. Maybe you get there an answer from DJBnJack. |
| 02-11-2003, 05:43 PM | #5 |
Well, I've done that as well.. putting it in different dirs.. but on the other hand, that shouldn't help.. at least not when in a subdir. A question, does it work for you? I mean.. making a non-square .tga into a .blp? If it does, then there's something strange with my setup. I've contacted DJBnJack personally, but without any response. I also asked about it in that thread, but the message never got any response there either and just dissappeared into the thread. |
| 02-11-2003, 06:34 PM | #6 | |
Quote:
It have to do with palleted blp IMHO, which format isn't managed by WC3 image extractor. I've posted about this a long time ago, but DJBnJack seemed busy :( |
| 02-12-2003, 08:42 AM | #7 |
exN: But no.. I just tried to convert it into a normal .blp, not a paletted one.. but sure, you're right - the menu system is consisting of mainly paletted .blp's. If he won't work on it anymore, why can't he just release the code and let others help out the community? |
| 02-15-2003, 01:03 AM | #8 |
Guest | I gave up on this stuff, I use plain old TGAs. |
| 02-16-2003, 07:34 PM | #9 |
What? Can you use normal .tga's? noooo..? |
