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WE rejects random level item triggers?

02-08-2003, 02:52 PM#1
Hakujin
Whenever I set "Create item of (Random number between X and Y) Level))" triggers I notice that WE resets these triggers to "Create Item of [type]" a lot. Then I have to manually re-do these triggers. Anyone else experience this phenomenon?
02-08-2003, 03:55 PM#2
DaKaN
its part of the same bug when you have it create a item of type and it resets it to a null value
02-08-2003, 05:42 PM#3
Guest
Alright, not many people know this, so hear me out, learn what I say, and spread thr word.

The bug happens when you have a trigger with a value selected, then you change something in the Unit Editor. It then resets your trigger's values. The key? Make sure you always have a folder selected when you finish up with the Trigger Editor.