| 07-11-2002, 08:45 PM | #1 |
Guest | Hi everyone, I'm trying to make a map with action style elements (ie. using keyboard to move a unit in the 4 directions). Problem is the WE doesn't let you map keyboard events.. I don't know why they didn't support that. I have a few ideas to try, but I'm wondering if anyone have any tips or how to accomplish this? I don't know if any of you heard of a multiplayer action game called Fireteam. It's extremely fun and I want to try to make some maps that plays similar to it. If anyone is interested, I'll post the results of my experimenting.. =) |
| 07-11-2002, 09:10 PM | #2 |
Guest | take a look at the sheep dodging map made by blizzard in your scenario folder. |
| 07-11-2002, 09:29 PM | #3 | |
Guest | Quote:
I did, it maps to unit order events. That doesn't work too well because the keys are so far apart. I considered most of the orders and I can't find 4 keyboard shortcuts that conveniently form like a up/down/left/right keyset. The only shortcuts that seem to be usable are the item shortcuts (numpad 7,8,4,5). It's not a very clean way to do it, but I can make a unit move in 4 directions with those item triggers. |
| 07-11-2002, 09:40 PM | #4 |
http://www.wc3campaigns.com/forums/s...&threadid=1079 Check there and download the start of the map I've made. It addresses the issues you're talking about ;) |
| 07-11-2002, 11:19 PM | #5 | |
Guest | Quote:
Hmm.. interesting way to do it.. Except it's still really ideal either. By using items, you can see your unit's stats instead of just seeing the store items. =) We got the item slots trick to work pretty well, making the unit able to move in all 8 directions. |
| 07-12-2002, 12:18 PM | #6 |
Guest | yeh the buying item/merc idea is really good |
| 07-12-2002, 06:31 PM | #7 |
Eh, no you won't. First off, there's 6 slots, so I dunno how you're planning to make items that let you go in 8 directions. If you mean that you _purchase_ items as opposed to mercs, then you're still getting them from a neutral building, in which case you still don't see the player's stats..... |
| 07-12-2002, 09:27 PM | #8 | |
Guest | Quote:
You can similate 8 directional movement with just 4 items. Think of it like this: 7 moves upleft direction 8 moves upright direction hit 7, then 8, and you'll move in the up direction. If you're too lazy to do triggers for all of that, simply alternating 7/8 will make u go kinda zig-zag in the up direction too. |
| 07-13-2002, 03:14 PM | #9 |
Isn't there a problem with all these ideas though? IE: Having to repeatedly hit the button? I don't want to have to continuously hit w or whatever to make my guy go up it'd put a huge negative effect on the fun factor of these type of maps. |
| 07-13-2002, 08:40 PM | #10 | |
Guest | Quote:
Yes, but you can do it like dataangel, make it continous move in a direction once u press the button. And stop if you press it again or whatever. A lot less keystrokes. |
