Code:
function DisplayTextToForce takes force toForce, string message returns nothing
if (IsPlayerInForce(GetLocalPlayer(), toForce)) then
// Use only local code (no net traffic) within this block to avoid desyncs.
call DisplayTextToPlayer(GetLocalPlayer(), 0, 0, message)
endif
endfunction
Thats the normal display text trigger, luckily blizzard had one for a single player as well, for some reason they just never enabled it:nono:
about the positions, i havent ever seen it work right, so i cant help ya on that one