| 02-09-2003, 08:28 PM | #1 |
I'm trying to make an Immolation effect for Divine Shield, but it only shows the Immolation effect for about 2 seconds, then it reverts back to the original Divine Shield effect. Here's what I have: Casterart=Abilities\Spells\NightElf\Immolation\ImmolationTarget.mdl Effectart=Abilities\Spells\NightElf\Immolation\ImmolationTarget.mdl Specialart=Abilities\Spells\NightElf\Immolation\ImmolationTarget.mdl Targetart=Abilities\Spells\NightElf\Immolation\ImmolationTarget.mdl Areaeffectart=Abilities\Spells\NightElf\Immolation\ImmolationTarget.mdl I figure even after all those, I still don't have the one I need...any ideas? |
| 02-09-2003, 10:22 PM | #2 | |
Guest | I think you may have to change the humanAbilityFunc.txt file for this to remain permanent. I changed the way Magic sentry looks on buildings in my defense map by manipulating this file: Quote:
The bold piece is what you want to edit |
| 02-09-2003, 10:48 PM | #3 |
Ah, I completely missed the buffart part of Divine Shield. Thanks. |
