| 02-10-2003, 12:59 AM | #1 |
Guest | .... add in in fade filters for individual players only? Im kinda temped to start a petition to show that theres interest in that (well, at least, Im interested), but i dunno if itd be worth my time... any comments? would u like to see that added? |
| 02-10-2003, 01:16 AM | #2 |
What are you trying to do precisely? Most aspects of custom filters have workarounds of some sort. In an extreme example, you could create a rectangular "billboard" model and skin it with the desired filter (since I assume you're using a filter to display something and not as a literal filter). and then make a unit that has the desired model. Give the unit permenant invisibility. Finally, create one for the desired team in front of the camera (first set it manually to 0% transparency), and disable user control for that player for as long as you want to display it. Unless, of course, there *is* a way to display filters to local players? |
| 02-10-2003, 03:09 AM | #3 |
untested: if (getlocalplayer() == player(0)) then cinematicfadefileter(i forget the function name) endif |
| 02-10-2003, 09:27 PM | #4 |
Guest | CBWhiz: Could you test that? it would be so great if there was a way to apply a fade filter to just one player |
| 02-11-2003, 03:33 AM | #5 |
The thing is It defenately works, but it may desync - as I dont have any "testing partners" online, i'm unable to test it. I'll check Blizz.j now though. |
