| 02-10-2003, 11:55 AM | #1 |
Guest | I thought alot how to create a "real" Vampire spell, bite a unit to gain life... It should: Disable the unit if possible (sleep?) Slowly gain life (canabalize/reju) Should maybe do some damage... Can anybody think of a trigger/spell combination to do this? Deathpact for example would be good for this, but it kills the enemy unit instant, instead of slowly... |
| 02-10-2003, 12:07 PM | #2 |
hm, unit is issued order order issues = deathpact order unit to stop disable user control pause targeted unit order use to move to position of targeted unit (i think that those 2 can be done) play a units animation wait use order unit to use deathpact that could be 1 idea of it. if it a single player map, throw in a few waits and have it do some % damage every few seconds and add a % to biting unit |
| 02-10-2003, 05:40 PM | #3 |
Guest | deathpact would be instakill, so no way >_< and multiplayer.. hm.. maybe a 2 sec timer? |
| 02-10-2003, 06:11 PM | #4 |
Guest | If you want a % hit, use bash and add the life gain effect through a trigger. or... If you want a one-shot that costs mana...Stormbolt (decrease range) and add the life gain effect through a trigger. or... My preference would be to use slow poison. You'll get a slow effect instead of a stun (which is probally better) and a dam/second effect. Then just create a trigger event for each ATTACK with the condition that the attacking unit have the Vampire Bite and an action that adds the a damage % of the attack to your that unit's life. |
| 02-10-2003, 08:44 PM | #5 |
if u were to use the "order issued" event, it would not have the same effect u would desire. If u just have the order issued, than the actual spell would not have to happen. So u could stun the enemy and drain his life just by ordering the spell and then cancelling it. |
