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HardCoded Auras?

02-12-2003, 07:49 AM#1
BlueScoobiedo
Hrmm, Ive read much about HardCoded auras. And i wonder:
If i want Command Aura to affect emenies (Not increasing , decreasing).
Should i just change in AbilityData.slk from "friendly" to "enemy" or will that affect em like the normal command aura or will it do the oppsite?

:bgrun: My self, as you have read i dont know a thing about it, but some of you might do..... if so, cant u help me?
02-12-2003, 08:22 AM#2
Tapek
I believe so, if you set the values to negatives.
02-12-2003, 12:20 PM#3
DaKaN
Yes use negative values and change the targes to ground, air, enemy, notself and ANY aura can effect an enemy.
02-12-2003, 04:49 PM#4
BlueScoobiedo
Lets see if I got it right: for example Unholy Aura -150 in Life Reg, wuold it be the "negative side" of the spell?
02-12-2003, 06:02 PM#5
Electromancer
Ok, if you take unholy aura, and set it to enemy, and give it -1.5 it should decrease the hp restoration rate by that much. You can do this as a slow aura too.
02-12-2003, 06:39 PM#6
Hakujin
Thanks for the tip! I used that info to make a new ability for my Knight character:

Leadership (from devotion aura)
Level 1 - enemy armor reduced by 1
Level 2 - enemy armor reduced by 3
Level 3 - enemy armor reduced by 5
02-12-2003, 07:01 PM#7
BlueScoobiedo
My My, Wish i knew as mush as u guys.... *jealous*
Anyway thx for the help.
So it shouldnt be in % in the slk, i should be in decimal?
02-12-2003, 08:42 PM#8
Electromancer
Exactly. Certain parts are percentages by default, and those are normally 0.5 or something like that. Dont make the mistake of making a percentage spell 100, cuz that would be 1000x the normal ammount.
02-12-2003, 09:55 PM#9
Guest
I recently made a spell called Lifesap Aura that does -2 -4 and -6 armor to enemies. I like it :)
02-12-2003, 10:00 PM#10
DaKaN
I got an active aura, its like the paladins holy shock from diablo 2, basicly it shocks all near by units every 3 seconds and drains mana until deactivated
02-12-2003, 10:14 PM#11
kharma
I was bored once and made an aura that reduced all enemy movement by 100%. Whenever they came near they couldn't move ^_^.

Sorry that's straying a bit. Anywho, I'm glad to see that this time around when the question on offensive Aura's was asked there wasn't any conflict. I have a little test map lying around somewhere that I made a long time ago giving examples of the Auras reversed if anyone is interested.

~kharma
02-12-2003, 10:23 PM#12
Guest
You can:

Drain Mana (brilliance)
Lower Attack Rate (endurance)
Lower Speed (endurance, unholy)
Lower Armor (devotion)
Heal on attack (thorns reversed=vamp)
Decrease ranged damage (trueshot)
Get injured on attack (vamp reversed=thorns)
02-14-2003, 09:56 AM#13
BlueScoobiedo
My My, You guys seems to know alot....
Any way thx for the help (have i said that before?)
BTW, When talking about Spellediting, ive checked the new dl section (very nice) and bumped into Time Stop,
Now im a bit confused, how do you use that?

/BlueScoobiedo
02-14-2003, 11:36 AM#14
Guest
it didnt work with all auras when i tested it >_<
02-14-2003, 01:03 PM#15
BlueScoobiedo
It did work for me.... btu I did one mistake, forgot the decimal form... >_< They all perished at once :////