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A trigger help

07-13-2002, 07:38 AM#1
badomen
i want it to work like this:

if player has item(x) and item(y) then they beat quest
how do i do this?
problem is that the items (x) and (y) are droped by nme's so i cant just select them off map

please help
07-13-2002, 11:24 AM#2
OrcishSpacesuit
Events
  • Player picks up an item
Conditions
  • Quest is not complete
  • Player has item of type item X
  • Player has item of type item Y
Actions
  • Complete Quest (either do actions here or run a seperate trigger)

You may have to do some fancy stuff with the conditions if the player can have multiple heroes, but all you will need is a little brains and a lot of OR's :).