| 02-15-2003, 10:23 PM | #1 |
i need to know what i must extract to edit the interface icons, like the mana burn icon or the huntress face icon etc. also i need help on a trigger for my blood hunter map actually 2 needs 1) anybody can tell me the trigger of making a unit spawn at the same spot i killed a unit is it like event - unit dies condition - unit equals (unit owned by player 12) player 12 as in the computer who owns that unit -action - create zombie at area of death then afterward i can add in a special effect thingy anyway if i made that tirgger look weird sry 2) i need help on lets say that zombie spawns at the area, i need every zombie thats spawned to head to a certain area with the move and attack anything thats near it movement i need total trigger help with #2 thanks for any feedback |
| 02-15-2003, 10:30 PM | #2 |
extract the (Race)AbilityStrings and (Race)AbilityFunc.txt and implant them into your map in the directory Units\ 1.) Basicaly the way you said it.. Event: Unit Owned by Player X Dies or Specific Unit Dies Conditions None needed really Actions: Unit - Create Unit (Type of Dying unit) at Position of unit (dying unit) Order Last Created Unit Targeting a Point (to attack move to Point) |
| 02-15-2003, 10:35 PM | #3 |
dakan awesome thanks for the trigger help just what i needed but about extracting i need to extract the .blp of interface icons so i can edit them in photoshop, u know the color and stuff, then implant it in my map, i know i have to .tga it then .blp it back when implanting, need help on what to extract also i need one more help i need to trigger that a unit spawns every 2 warcraft3 day lengths, is there a way to go with the warcraft3 days or do i need to clock the time manually, if i have to clock it anyone know the exact real time of one warcraft 3 day |
| 02-15-2003, 11:01 PM | #4 |
Guest | Game - time of day becomes exactly <xxxxx> Also i would suggest for the first post Timer - perodic event Every 5 game seconds Unit - order all zombies to move to point This will get them moving again if they get distracted or something. |
| 02-16-2003, 12:12 AM | #5 |
but wont they keep moving to the point i specified by dakans trigger with attack movement, so they attack what comes near them after that they keeep going to the spot |
