HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Spell problem

02-16-2003, 12:41 AM#1
TiJiL
I am making new spells for a multiplayer map. Unfortunately, I cannot seem to get the buffs to work. Here is one of my spells, based on Unholy Aura


// Amphibian Resiliance
[Aar1]
Art=ReplaceableTextures\CommandButtons\BTNMurloc.blp
Researchart=ReplaceableTextures\CommandButtons\BTNMurloc.blp
Buttonpos=2,2
Researchbuttonpos=2,0
Targetart=Abilities\Spells\Nightelf\Rejuvenation\RejuvenationTarget.mdl
Targetattach=origin

[Bar1]
Buffart=ReplaceableTextures\CommandButtons\BTNMurloc.blp
Targetart=Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
Targetattach=origin



However, when I use it in-game, the buff still says Unholy Aura, and has the icon of the helmet.

This is happening with all of my spells. What have I done wrong?
02-16-2003, 12:49 AM#2
DaKaN
check for case matches A is different that a

and arnt the files MDX format not mdl ?
02-16-2003, 01:05 AM#3
qmrcool
ya i think your supposed to put mdx not mdl but im not sure
02-16-2003, 01:18 AM#4
Electromancer
I think it might have to do with the fact that only the first part of a spell can be changed, but any additional parts, such as the B thing, cant. you gotta change any extra parts right were they are.
02-16-2003, 11:25 AM#5
Guest
dont edit the [BXXX], only the values