| 02-16-2003, 12:41 AM | #1 |
I am making new spells for a multiplayer map. Unfortunately, I cannot seem to get the buffs to work. Here is one of my spells, based on Unholy Aura // Amphibian Resiliance [Aar1] Art=ReplaceableTextures\CommandButtons\BTNMurloc.blp Researchart=ReplaceableTextures\CommandButtons\BTNMurloc.blp Buttonpos=2,2 Researchbuttonpos=2,0 Targetart=Abilities\Spells\Nightelf\Rejuvenation\RejuvenationTarget.mdl Targetattach=origin [Bar1] Buffart=ReplaceableTextures\CommandButtons\BTNMurloc.blp Targetart=Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl Targetattach=origin However, when I use it in-game, the buff still says Unholy Aura, and has the icon of the helmet. This is happening with all of my spells. What have I done wrong? |
| 02-16-2003, 12:49 AM | #2 |
check for case matches A is different that a and arnt the files MDX format not mdl ? |
| 02-16-2003, 01:05 AM | #3 |
ya i think your supposed to put mdx not mdl but im not sure |
| 02-16-2003, 01:18 AM | #4 |
I think it might have to do with the fact that only the first part of a spell can be changed, but any additional parts, such as the B thing, cant. you gotta change any extra parts right were they are. |
| 02-16-2003, 11:25 AM | #5 |
Guest | dont edit the [BXXX], only the values |
