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Official Advanced World Editor v1.1c

07-13-2002, 07:02 PM#1
Guest
Sorry Sorry Sorry, I havent noticed that there was a small eror slipped through the version!

Interface icon of items and units are set to STRING this time =)

Problem was that I was working with two unitmetadata's;one for modders and one for regular. Its confusing that I forgot to change one value to string ^_^!

Much kuddo's to dataangel, Firon and littelcramp pointing problem out! (you have been eternalised in the readme =P


K, Uploaded the Official Advanced World Editor v.1.1c

Thanx for Skizot for hosting!

get it here:

http://www.skizot.com/~cookie/World%...ed%20v1.1c.zip
07-14-2002, 10:38 AM#2
Majin_Aussie
My map editor is not showing the 'model select' as a string. is there something wrong with the dl or with me?

EDIT: however, the 'Interface Icon' is a string.
07-14-2002, 02:12 PM#3
littlecramp
Is the world editor advanced 1.1 lacking in something?
07-14-2002, 02:40 PM#4
3DGuy
Good Job, I'm expecting a "hero alter" soon. :)
07-14-2002, 02:48 PM#5
littlecramp
Why is the icon for Marine still not correct? Hey, there's a cheese item!
07-14-2002, 04:48 PM#6
Guest
Quote:
Originally posted by littlecramp
Hey, there's a cheese item!

Always was. :)
I have a nasty habit of throwing in really strong pieces of cheese in my maps... like the Hell Cheese, that gives Frost, Fire, and Lightning damage to the holder.
07-14-2002, 05:33 PM#7
littlecramp
Looks like for requirement setting, need to fine the 4 letter codes from the mpq! Anyway, any1 tries using unit to train units, sell items? Unit selling items crashed game, whereas training unit is fine though it has a rally point indicator(for building) which make the unit awkward. Lastly, what does magic using missile spell refer to?
07-14-2002, 05:43 PM#8
Guest
The unit ID's are in UnitUI which, if you're using this, is already extracted for you.
07-14-2002, 07:46 PM#9
Guest
Well, I will release a v1.2 soon because I need to settle some small things first . Post any comments/bugs etc here =)
07-15-2002, 03:23 AM#10
Guest
would be cool if we could add sounds to all the units as well. would be kinda annoying to have to set triggers to play sounds for every time someone creates/clicks on/kills a zergling
07-15-2002, 05:53 AM#11
Majin_Aussie
did anyone see my post? (My map editor is not showing the 'model select' as a string. is there something wrong with the dl or with me?)
07-15-2002, 06:04 AM#12
Guest
For some reason, trying to place some of the custom heros I made crashes worldedit with the enhancements. The heros were made with normal worldedit, and place perfectly fine in the normal version, they also are full functional in warcraft.

An unrelated question, is there any way I can copy the unit settings from one map to another? Export unit settings in the unit editor seems to completely ignore custom units.
07-15-2002, 06:07 AM#13
Guest
Sorry to ask such a newbie question, but where is the marine? I can't find him in the unit editor. thanks.
07-15-2002, 06:29 AM#14
littlecramp
Human->Special
07-15-2002, 06:40 AM#15
Guest
Is it just my download, or why didn't the worldeditoradvanced.exe come with the zip?