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Better groupings in Map Editor

07-13-2002, 11:22 PM#1
Guest
One thing that drives me nuts about the map editor is the grouping
desing.

For instance, under the units layer, EVERYTHING is grouped by its
tileset instead of grouping them by species or level. It drives me
nuts trying to find creeps sometimes.

Frankly, I think the user should be able to completely define this
layout. They should be able to regroup the creeps and regroup the
races if they so desire.

The map I am currently working on is remaking the demon race, but
it gets annoying going back and forth between tabs.

Also, under the unit editor, I have the same complaint. You should
be able to regroup units under different headings besides 'Custom
Human' or the like.

The whole way they set this up based on group race and tilesets
seems too haphazard for my tastes and makes it difficult to find
what your looking for.