| 07-13-2002, 11:23 PM | #1 |
Guest | This is something thats bugging me a bit. I am trying to figure out how to add and remove the hero glow from units in World Creator. I'm honestly not sure its possible and am fearing that the glow is physically part of the model, but I am hoping that there is a way to do this. Any information would be greatly appreciated. If for some reason you don’t wanna post the information here for all to see, please email me at [email protected]. |
| 07-13-2002, 11:26 PM | #2 |
QUOTE]Any information would be greatly appreciated. If for some reason you don’t wanna post the information here for all to see, please email me at [email protected].[[/quote] Hehehe.. Anyway, I'm sure it's not the model that's bugging you. You will PROBABLY have to edit the glow map, not the model itself. |
| 07-13-2002, 11:30 PM | #3 |
If you hex edit the model there are a number of .blps in the list, I'm pretty sure one of them is the glow map for the hero, you might try creating same-size .blp files where the alpha map is completely transparent. Other than that, I'm not sure if it can be done. In the mdx file they use flags to determine the way that the texture/transparency works, and if you read the MDX format thread on the MOD section, they have some information. However, this is very difficult, heh, I'm having lots of trouble myself. |
| 07-14-2002, 02:07 AM | #4 |
The glow is part of the model. It shouldn't be too hard to remove or add the glow with hex editing, or, easier still, editing the mdl file then converting it back to mdx. Other than that, creating a new texture for it sounds like a good idea, but that only allows you to remove the glow. |
| 07-14-2002, 02:40 AM | #5 |
Guest | i was looking at a paladin in 3ds max today, it seems that there is a large plane underneath the paladin himself. thats probably the glow that your trying to remove/edit. |
| 07-14-2002, 10:30 PM | #6 |
Guest | FYI to those interested. Earlier today I completely decompressed all teh MPQs into their native formats and directories and found a few files onimously named "HeroGlow". I haven't figured out how to manipulate it yet, but its there |
