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Computer player AI

02-17-2003, 09:20 PM#1
Alon
Hi all!

I am trying to create a nice mini-campaign of my own. Everything is fine except one thing: the computer AI is icredibly weak , and I wanted to know how do I make it stronger?

Alon
02-17-2003, 09:27 PM#2
Myster Mystery
Melee game- Run melee AI scripts
I believe that should take care of their combat spellcasting and what-not for non-custom units. At least I'm pretty sure this doesn't work on custom units, so if you have any of those create triggers like
Events
Unit- A unit owned by neutral hostile is attacked
Conditions
Unit type of attacked unit is equal to Illusionist
Actions
Unit- Order (attacked unit) (mirror image)

Just do things like that, doesn't take long.
02-17-2003, 10:05 PM#3
SkylineGT[FB]
yea. the trigger would look somthing like this:

effect
map initialization

condition

effect
melee game - run AI