| 02-17-2003, 09:39 PM | #1 |
I'm making a mini-game with 4 players. each player ahs 4 units The game is turn based. Every player has 4 units that can move between 1 and 6 squares depending on how much the dice rolls. Now my problem is how do you make a unit go sideways or downwasy via a x Y endDest system? How do you make it so that you dotn have to use an individual trigger for each of the players 4 units, which means 16 triggers How can you make the unit that the player selects becomes the triggering unit? Thanks in advance |
| 02-17-2003, 11:39 PM | #2 | ||||
Guest | Quote:
Quote:
Unit owned by Player 1 is Issued an Order (or selected or whatever) Unit owned by Player 1 is Issued an Order (or selected or whatever) And so on... Quote:
Quote:
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| 02-17-2003, 11:52 PM | #3 |
Actually i just figured out how to do theese things, although not the way you said. But thanks a lot anyways.... |
| 02-18-2003, 01:55 PM | #4 |
"Unit Is Selected" seems to crash multiplayer games for me? Anyone else get this problem? |
