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Which is the Better Wall?

02-18-2003, 12:13 AM#1
Tearsong
Well... which looks better, or would you rather see?

1.)


or...

2.)
02-18-2003, 12:17 AM#2
Mr.Safety
I have to go with the #1.

Well, that one looks better, but it depends who the wall is for. For instance, Orc walls would looks rougher than say, elven walls.

But the first one is definitly the better looking wall...in my opinion.
02-18-2003, 12:19 AM#3
Tearsong
Human walls at Helm's Deep (*looks at signature*). :ggani:
02-18-2003, 12:22 AM#4
DaKaN
#1 for human walls
02-18-2003, 12:25 AM#5
Guest
il have to go with 1 if its for humans.
02-18-2003, 12:27 AM#6
qmrcool
#1 all the way!
02-18-2003, 12:28 AM#7
Tearsong
Alright thanks.

Anyone know if it is possible to get rid of the tiles right under the wall that come standard with the cliff?

Zep's Editor maybe, or UMS?
02-18-2003, 12:55 AM#8
Tearsong
Well, here is a better picture of wall 2, the other one is kinda shoddy...

2.)



Stick with 1 still?
02-18-2003, 01:30 AM#9
SkylineGT[FB]
i like pic #1

#2 looks a bit, um, uh, i dont know how it looks but, it doest look that good
02-18-2003, 01:47 AM#10
Dinadan87
The different levels of the wall in number two aren't even lined up. Still I say number one is good. By the way the terrain on the minimap looks pretty nifty :D
02-18-2003, 03:33 AM#11
SkylineGT[FB]
still #1. and the terain on the mini map does look cool:gsmile:
02-18-2003, 08:16 PM#12
Tearsong
Thanks for all the tips, here is the final wall, the one that will be displayed in the game.



Any idea how to get rid of the tiles right in front of the wall? Maybe a 3rd Party editor?

A generous nod of appreciation goes to Dakan who got me started doing the terrain like that, only after following his example tho!
02-18-2003, 08:51 PM#13
SkylineGT[FB]
wow that look hella tight. archers would look great up there:gsmile:
02-18-2003, 08:54 PM#14
Guest
I came up with technique for walls that you should try. I think it looks better than both. Where you stuck those walls on top in the first pic stick the stone walls. They'll sink in partway leaving a battlement just the right height. Use page up\down to get em to stay there.
02-18-2003, 08:56 PM#15
Guest
Can you show more general terrain pics? I'd like to see it in more detail. looks nice.