| 02-18-2003, 05:48 AM | #1 |
I had a brainwave a few days back about adding the idea of player chars falling asleep to the game but I ended with the liddle trigger that could be used on many maps... 1. STARTING: basicly create one variable called stamina (or player X stamina) and set it to 15 (you could use another number but 15 i have ballenced to be quite good). 2. LOSING: every 60 seconds set stamina to -1 and set "unit" speed to -20 (I just thought that if they get slower as they get tired, o BTW the speed needs to be 300 for -20, do the sum...). 3. LOST ALL: if the stamina reaches 0 then play "unit" death animation (not specify rarity) and pause unit. Also make special effect, creeps sleep (I will give u da path if you really want) at "unit" position. turn of losingm u don't wake up tirerder than when you went to sleep! also turn on regaining (see below). 4. REGAINING: every 30 (you regain faster than lose or its boring) seconds add 1 to stamina. and also add 20 speed. WAKE UP: if the stamina reaches 15 (note this should be turned off unless you are asleep). the unpause "unit" and play the stand animation also destroy the special effect. ------------------------------------------------------------------------------------ OPTIONAL AUTO WAKE: basicly if you have 1 stmaina or higher you shouldn't have to wait until you have full, run wake up if -wake is typed in. AUTO SLEEP: say you want to sleep to be fresh before battle? well then run fall asleep by typing -sleep DAY/NIGHT: wouldn't it be fun to lose more at day then night? well you'll have to add alot of stuff to many trigger and use if then else many times. SLEEPING DARTS: I have made an item that automaticly makes a normal unit slow down and thne fall alseep or decrease 0.1 stamina (and -2 speed) with each attack. you will need to use the condition "and the hero has item" but it looks quite awsome. COFFEE: coffee could have whatever conditon you want but basicly it lasts 30 seconds and stops you from losing stamina (turn off losing) and also give you 600 speed (that bloody fast) but after it runs out you will be decreased to HALF of what you had before you drunk coffee. This could be used if you were hit by sleeping darts and stagger to your feet? BEER: ok this is a strange trigger i made up for fun... if you drink beer it replenishes some stamina but if you drink too much in the alloted time you will see graphic bubbles (use poison) the screen will go green (fade filter out + trasperancy) and your char will wander the map randomly while the screen shakes. (ever X secs make "unit" move to random area in playable map area. ------------------------------------------------------------------------------------ CREEPS SLEEPING: when it is night, pick every unit belonging to neutrel hostile and play their death animation. Then in day picks them all and play their stand... |
| 02-18-2003, 06:20 AM | #2 |
Oh no! Wilbo's back! heh, jk. This is a pretty interesting idea, and would be useful for those ppl out there making rpg maps. Oh yea, im moving this thread. It belongs in the repository. |
| 02-18-2003, 07:19 AM | #3 |
back from what? am I infamous (rubs hands together "Exellente!") Ok i just thought as this is a trigger idea it would belong in the trigger place... or is there a more specifique area? I plan to use this trigger in a lvl, it was originally going to be an AOS but mabye I might do an RPG. I do hope somone is interested coz thinking this up took a while. I am looking for ppl who can spell edit or have idea 4 spells. |
| 02-21-2003, 03:58 AM | #4 |
I only see a small problem with the sleep idea. If it plays their death animation...can they still be targeted/attacked? Cause if they can't...you could technically sleep a wounded unit and continue to sleep till you were fully healed. In the end there would be 5 heroes sleeping and fighting in the same area while the two sides countinously send foot soliders to their deaths |
| 02-21-2003, 04:47 AM | #5 |
I never said anything about making the unit invicible! let me see... process of elimination, does playing an animation make you invincible? Ok, does pausing the unit make you invincible, mabye this is the probelm, ppl don't often use pause but it is very usful meaning that the unit cannot move or fight but rembers it orders. It looks a bit like when you r alseep and u click on the char who is asleep. thye still talk but can't move, the only difference here is they WONT wake if attacked (must be pretty heavy sleepers) unless u tell them to. They CANT attack while asleep as they have been paused as mensioned above. they cannot do ANYTHING untill the trigger wakes them and as stated this can be done by typing -wake or regaining full stamina. did u mean sleeping and fighting at the same time? well i suppose not but anyway it is written, unless you arn't familier with the editor you should understand. |
| 02-21-2003, 05:36 AM | #6 | |
Quote:
Whoa whoa whoa...I didn't mean as an attack on you. If it sounded that way, please forgive me. Thanks for answering my question though |
| 02-21-2003, 07:59 PM | #7 |
hmmm... apologies. I have yeah I realized that you were probably meaning to help. I was thinking, If heros could not be attacked then either way ppl would run past em'. |
