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Mounting and Dismounting Horses

02-28-2003, 07:45 PM#1
TEC_Ghost
Hey, I made this map from Mr123's unitcombo map which just let you mount the horses, I added the dismount and everything else, If ya guys have an questions or comments feel free to ask. This would be great for some RPGs :D
06-21-2003, 02:56 AM#2
Son-Of-Impurity
howd u do this???
06-22-2003, 12:34 AM#3
piRo-piOn
only works for one unit... why don't people just make a skill that kills a unit and replaces it with 2 others, and another skill that makes the two join.
07-06-2003, 03:41 AM#4
c0nnick
I agree with Pion, I didnt see the map, but ill assume pion knows what hes talking about, it wont be any good for RPGs becuz the hero wud be created when u dismout, and stuff, I suggest doing it with dummy spells and triggers rather than the real thing.
07-19-2003, 07:53 PM#5
TEC_Ghost
Well if you would look at my map, you can have as many units mounting and dismounting as you want, as for Hero's that is easily fixed with a few triggers, do your homework before ya critique my map, thank you, have a nice day.
07-23-2003, 06:08 AM#6
TEC_Ghost
It seems that 1.10 has ****ed up my codeing, Ill fix it and reupload.
07-23-2003, 11:50 PM#7
Mordrag
I think it would be better if someone made a skin that looked like the archmage on the horse and did the same thing u did but once ur inside the horse it created the archmage on the horse.

No offensive but...the triggers dont work right.
07-26-2003, 06:12 AM#8
TEC_Ghost
Quote:
Originally posted by TEC_Ghost
It seems that 1.10 has ****ed up my codeing, Ill fix it and reupload.


Read the replys before you post buddy. I JUST SAID 1.10 screwd up my triggers.
07-29-2003, 11:15 PM#9
AdmiralQuez
Hrm I assume the way to do this would be the editing of the mount hippogryph ability.
07-31-2003, 06:28 AM#10
TEC_Ghost
No not even close, might wanna take a look at the map before you people start posting shit :nono:
08-11-2003, 12:48 AM#11
Mordrag
I played the map and I WAS NOT ABLE to get off the horse thus I can talk shit about your crappy mounting trigger. Tho the Cam trigger is nice.
08-27-2003, 09:10 PM#12
Zachary_Shadow
Did u replace the bugged version? From what I could see, it doesn't work at all. The footman disapears as soon as u right click on the horsie :)
09-02-2003, 08:05 PM#13
hh_glund
Looks fine, good job!!
It works fine for me. It's just a little bit annoying because the footman use to stop outside the range (built in the smart order) if you order him to move to the horse when he's far from it...
Would be fine if he could move to the horse and mount it when he comes inside the range...