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Trigger help concerning newly constructed heros

03-01-2003, 01:13 AM#1
BBDino
does any one know a trigger that makes hero 'A' automatically get Item 'B' when created. thus he starts off with item 'B' when built.

any ideas?
03-01-2003, 01:15 AM#2
FyreDaug
Event - Unit is trained/summoned/etc
Condition - Triggering Unit is a Hero equal to true.
Action - Give item to triggering unit
03-01-2003, 03:04 AM#3
BBDino
thanx
03-01-2003, 03:21 AM#4
BBDino
now my next problem is that i want to be able to have it so each different hero unit gets a different item when it starts
eg. Unit footman (hero) starts with an item called sword which gives him a dmg bonus, i want it so you can have multiple 'footmen'
each of which have start with a sword, while a archer hero starts the game with an item called 'bow'

any more ideas?
03-01-2003, 03:28 AM#5
BBDino
oops never mind dicovered the way myself, lol
03-01-2003, 03:30 AM#6
SkylineGT[FB]
u would have to do this:

action
unit is trained/summoned

condition
unit is equal to hero
unit is equal to footman(hero)

effect
give triggering unit item sword

then for the archers:
action
unit is trained/summoned

condition
unit is equal to hero
unit is equal to archer(hero)

effect
give triggering unit item bow

and then for all the other heros u whould do the same but change the unit that is equal to and the item. u will also have to make one of these triggers for each hero u have in ur game that can be trained
03-01-2003, 06:04 AM#7
Guest
I would actually do it in a IF statement. That way you are only using one trigger instead of 12.