| 03-01-2003, 06:57 PM | #1 |
Lots of people here are developing maps, I just want to see what types of maps they are. |
| 03-01-2003, 09:05 PM | #2 |
I'm making a Campaign Map(s) together with my brother. (The Darkest Bla and because his name didn't worked when he logged back in also ARG-ARG) I posted the first level already on the forum. |
| 03-01-2003, 09:19 PM | #3 |
I'm working on a bunch of maps, but I dunno If i will finish them all. I'm working on an archon tag, an easier, better version of resident evil - dark, an aos style map (with custom spells), and probably some other stuff I can't remember. |
| 03-02-2003, 09:27 AM | #4 |
I'm working with I)animoth on a 25 maps full campagin called Primeva - Aeons of shadows. |
| 03-04-2003, 01:26 PM | #5 |
I'm working on a huge orc campaign called "Bago's Quest"(name may still change). Right now it's planned to have 16 missions and about 11 cinematic maps. To avoid any story problems I've decided that it will take place in a totally seperate world. It will feature: some new units (which includes spellcasters that have upgrade-dependant abilities), edited skins, alot of new spells and new heroes. The missions are like 66% complete but the rest of the stuff is like almost finished. Ehm... did I forget something... oh yeah -> here's how the logo may look like (attachment). Martinez |
| 03-04-2003, 08:21 PM | #6 |
I'm (still) working on Warcraft Tactics (WCT), which will play much like Final Fantasy Tactics (FFT) when finished. For those unfortunate enough to not have played it, FFT was a turn-based tactical game similar in many ways to what Wc3 would look like if it were turn- based and the buildings were removed. In terms of progress, the core engine is working great now, and I've coded in movement, attacks and some items. When finished, the multiplayer component will consist of a map where two teams of already-chosen units can battle each other. But this is all just the appetizer for a massive single player total-conversion version of WCT, where I can do things otherwise impossible (like menu-editing, and playing with the miscdata.txt files) For more information, a demo of the wct concept, and a few screenshots, click here: http://www.wc3campaigns.com/forums/s...threadid=13107 |
| 03-05-2003, 04:32 AM | #7 |
I've got a little mini RPG map goin on now, it doesn't have any skins or new stuff :( but I like the terrains so far and it's moving pretty fast:ggani: |
| 03-05-2003, 02:23 PM | #8 |
Working on a movie of course :) |
| 03-05-2003, 10:42 PM | #9 |
I'm working on an RPG/AOS type map with a 3rd person view and on the "Troll Campaign." |
| 03-05-2003, 10:47 PM | #10 |
Working with Darky26 on nature's Call 2: Rise of the Dragon currently discussing idea's for a DoA styled map with nature's Call influences |
| 03-05-2003, 11:11 PM | #11 |
Isn't that out already? I saw it on Warcraftiii.net or something like that. |
| 03-06-2003, 01:43 AM | #12 |
As of the time of this post there are 14 people making RPGs and 11 people making a Full Campaign. Keep up the work guys! |
| 03-06-2003, 02:01 AM | #13 |
Right now I'm making two maps. A short RPG, and an AoS with a few unique twists, but i havent gotten any of them to work yet:( both have custom spells :D |
| 03-06-2003, 03:01 AM | #14 |
Besides hunted Campaign, im working on Tower of Obsidian with pigchow, and im working on a map that unlucky wanted me to make, as well as a map that I loved in sc but never showed up in wc3. |
| 03-07-2003, 10:48 PM | #15 |
I'm working on maps in a Warcraft 3 mod called Battle for Ironforge :D |
