| 03-02-2003, 12:28 AM | #1 |
could some one give me fyredaugs steep hill mod cause the link on his site is buisy and i need it now. i finaly have time to work on my map:ggani: |
| 03-02-2003, 12:58 AM | #2 |
you can make steep hills with UMSWE 3.6 www.umsmaps.com |
| 03-02-2003, 01:01 AM | #3 |
o. i didnt know that. thx. |
| 03-02-2003, 02:27 AM | #4 |
Here's anothe rplace for the mod i use: www.darkcrescent.com/htm/Files.htm It works great with 85 degree angles :D Actually, i couldn't get steep hills in USME... |
| 03-02-2003, 02:28 AM | #5 |
perhaps you didnt have the latest version of UMSe because the steep hills work fine in the version i use (3.6) |
| 03-02-2003, 03:28 AM | #6 |
yes only 3.6 has steep hills |
| 03-02-2003, 03:44 AM | #7 |
how do u make 85 deree cliffs? whenever i do it, it becomes unpathable(i think i never tested it in game) and it has the thing on the outside of the maps, the map boundary i think, in the hole. |
| 03-02-2003, 01:12 PM | #8 |
Go to the above site, download the steep hill mod, put it in the directory and you're done If you raise on one grid block alone, you can make near vertical cliffs. I can make em perfectly pathable, donno bout you. The only problem is when you don't want them to be pathable. But that usually can be avoided by making a fence around the area u don't want people to go up or down, and [ress cntl +page down. but with those cliffs you can make a absolutley huge wall. You Raise as High as you can, then it goes into the ground. Raise as high as you can but make sure it dosen't reversee the slope. I tried it in game, it dosen't work. i would show you a pic of some of em' if you wanted, but I forgot how to take screenshots and put them up on here... |
