| 03-02-2003, 01:01 AM | #1 |
Okay, I've been thinking about this for a very long while now. Would it be possible to make a map where the seasons change? Not just the weather and sky, Im talking Trees change, some other doodads change etc... I think it should be possible, by creating and removing doodads right? And changing the weather and sky. Comments...? |
| 03-02-2003, 01:07 AM | #2 |
i dont know what the triggers would be but i think that i might be possible. i look for the triggers but there was only random doodad in region. |
| 03-02-2003, 02:00 AM | #3 |
Hrmmm one problem: when changeing to the Winter season, you cant alter the ground to be white... |
| 03-02-2003, 02:26 AM | #4 |
Yeah, I've thought about this too... you could perhaps just have four square sections that are the same size and take place in the same area, just with different doodads, terrain, etc. When you want a season to change, move every unit over an amount that would put them in the same place but a different season. That would be interesting, but you would probably need multiple tilesets, and I'm not sure if it's possible. |
| 03-02-2003, 09:32 AM | #5 |
It would be cool, but it would be damn hard... |
| 03-02-2003, 11:22 AM | #6 |
yes could easily be done take all trees and replace em with the correct tree model of the season and weather/sky you already mentioned |
| 03-02-2003, 12:24 PM | #7 |
For the terrain: replace the blight texture by snow texture and add blight when it's winter, you will not be able to place buildings on snow but it would be authentic |
