| 03-02-2003, 07:47 PM | #1 |
ok in my drag racing map, there is 2 lanes, on for racer 1 and the other for racer b. i did some testing, and it takes a peasnt 34 seconds to finish the strip. so if one of the racers doesnt finish by 34 seconds, he looses(although he probably lost by now concidering he hasnt finished in 34 seconds). this triggers purpose is to disable players from not finishing a race on purpose, like just staying at the starting line. so my question is: how do i remove a unit from the track if he hasnt finished in 34 seconds? and place that unit in the looser circle? *NOTE* there is 4 strips. 2 circles, looser and winner. the winner of the strip a goes to the winner circle. and same for the looser but he goes to the looser circle. |
| 03-02-2003, 07:48 PM | #2 |
make a timer that lasts for 34 seconds, when the timer expires, check to see if the unit is out of "strip" if so then do nothign else do actions |
