| 03-02-2003, 08:14 PM | #1 |
Hello. Turret wars is a tuff map to mod, i want to get a nice solid beta out there, but its going to take alot of time to tweak to be perfect. Theres going to be alot of beta 3.(whatever) until i can get it all set up for beta4(which is going to be entire game, with everything in it unless needed to add other things/things ive missed.) So im sorry about all these other betas, but the changes in each one are big ones, that mean alot. its better i think to just do big change, try it out, see how it works, if it does, work on something else. If you have any ideas, or suggestions for me, things i should look over, email me at [email protected] (alot of fixes/mods) i will try to keep this updated every few beta versions. All the new updates since beta3 to beta 3.35 (beta 3.1, 3.2, 3.3, 3.5) Added level 4 and level 5 summons. Added level 3 and level 4 attack units. Added level 4 towers, (two of them) power towers, with 6 upgrades each. Added income max's so that one cannot sit summoning level 1 units until god knows when. Level 1 max 7,000 Level 2 max 35,000 Level 3 max 60,000 Level 4 max 100,000 reduced the cost of level 2 summons by about 30% each(for most of them) Changed super lightning/super wind/super water to need level 3, but changed back super water and super winds to not need req. Changed super water and lightning towers damages, they were too godlike. Incresed wind tower Cool down times to Lvl 1 3 sec, 2-2.5sec 3-2sec Super-2 sec. Added some doodads/terrain to make look more like city(might delete that if its just stupid) Changed level 1 attackers to be alot cheaper Changed level 1 towers Hp to be 50% lower(so they can actually die) SLOW TOWERS ARE FINALLY FIXED the problem was i had slow poison and poison sting on them, and the poison sting cancled out the slow poison... Fixed level 3 "fire towers" to be less god like, rather then do min damage=max damage, min damage=50% max damage. Thats all that i can think of hehe. Email me if you want to try to help with some ideas i can look over, and test out(fixes you think are needed i will personally test out to see if your right) |
