| 03-03-2003, 12:26 AM | #1 |
Guest | I am trying to turn cannibalize into a hero ability. I've edited the UnitAbilities.slk file, AbilityFunc.txt and AbilityStrings.txt. Yes, in the .slk file, it is a hero ability, hero =1, I have all three levels ready, etc etc etc. When my custom hero selects the ability, it shows up in the abilities box, but I can't select it. The button graphic is faded out, like an unresearched spell/ability. I tried setting a trigger that enables cannibalize for the player, but that didn't work either. Why won't it work? Does cannibalize only work with undead races? Thanks... |
| 03-03-2003, 04:16 AM | #2 |
turn off (set to 0) the option for Check Dependency. This will make it so you dont have to research the ability before you can use it with your hero, but still have to for your ghouls. |
| 03-03-2003, 08:13 PM | #3 |
Guest | Oh! Great, thanks! |
| 03-05-2003, 10:59 PM | #4 |
Guest | That would be a cool hero ability i have made some like in DOTA where you can do mirror image and the immage does REAL dmg but it is reduced, and with the increased spell lvls the immage does more real dmg and gets closer to how much dmg you do... |
| 03-05-2003, 11:01 PM | #5 |
in RoK Shadow Image or something like that deals less dmg than Krill but takes more damage |
