| 03-05-2003, 10:36 PM | #1 |
Alright, if someone can point me to a good tutorial on Dialogs, feel free to do so But if someone can easily explain how to do this, would also be appreciated. So far what I want to do is when you press ESC (Skip a cinematic) I want the menu to come up, the menu will consist of Commands Help Save Exit When it comes up and you click on Commands or Help another submenu will pop up. The rest I can figure out once you explain this. I feel like such a newbie to this, I can't even get my dialog to show up. Code: Change the title of dialog Add button 1 Add button 2 Add button 3 Add button 4 Show dialog Thanks. |
| 03-05-2003, 10:46 PM | #2 |
Check out the Dialog Engine or the Bag Demo. |
| 08-29-2003, 05:02 PM | #3 |
Guest | This is from an expert. 1. Creating variables: Variable Name: Variable Type: Initial Value: Main_Menu Dialog NONE Help_Button Dialog Button Array NONE Save_Button Dialog Button Array NONE Exit_ Button Dialog Button Array NONE 2. Triggers: Event: Map Initiation Conditions: NONE Actions: Dialog- create a dialog Button for Main_Menu named Help Set Variable- set Help_Button [0]=[last created dialog button Dialog- create a dialog button for Main_Main named Save Set Variable- Set Save_Button [1]=[last created dialog button Dialog-create a dialog button for Main_ menu named exit set variable- set save_button[2]=[last created dialog button] Now the triggers need when a dialog button is pushed: Event: Player- a dialog button is clicked Conditions: NONE Actions: If/Then/Else-If [clicked dialog button] is equal to Help_Button then do [the action you want] or else do nothing If/Then/Else-If [clicked dialog button] is equal to Save_Button then do [the action you want] or else do nothing If/Then/Else- If [clicked dialog button] is equal to Exit_Button then do [the action you want] or else do nothing Triggers to show the menu: Event: Cinematic is skipped *note Map initiation can not be used for this If you want the dialog box to show right when the map starts use the event Time- Time Elasped in 1 second of game time Conditions NONE Actions: Dialog- Show Main_ menu Dialog-change title of Main_Menu to Commands And Thats about It! Woo that was long Good Luck!:D |
| 08-29-2003, 05:47 PM | #4 |
Whenever u change the name once of the dialog it looks all dandy. Thou if i try and open the dialog again *i'm just fiddling with stuff* the name is gone!?!? do i need to reset the name everytime that dialog opens? |
| 08-29-2003, 07:37 PM | #5 |
this is some from my admin mod... maybe it helps :D |
| 08-29-2003, 07:38 PM | #6 |
second one |
