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need special effect paths AND stupid WE!

03-06-2003, 05:45 PM#1
AlexBS
Edited because: found a list still need the other probs though . im making a short cinematic map "Sniper Duel" and i need the meat wagon missile impact animation. i also have another problem: when i add the music "charade" to my map it says there are errors in a bunch of lines in the triggers and it disables all of my triggers! arg i cant hink strait :( emote_confused HELP!!!!!!!!
03-06-2003, 06:02 PM#2
AlexBS
another question: how do i stop the war3 music?
03-06-2003, 08:48 PM#3
DaemonKillar
I usually use sounds as a background music, so this way I can set war3 music to 0

Sound - Set Music Volume (0,0%)

I've had the same problem about your music, and I haven't found out why some MP3s give errors, try and opening it using SoundForge and "save as", I haven't tried this out yet.


As for the wagon missile impact, look in the models list it's probably there.
03-06-2003, 10:29 PM#4
AlexBS
thnx, but whats soundforge?
03-07-2003, 12:43 AM#5
DaemonKillar
a program to edit sounds.
03-07-2003, 01:36 AM#6
Guest
Eru:
Quote:
any how i have one more Q how can i get the friggen music to work??!?!? i import external music. i make a trigger called music that works like this... unit enters regen merra death <gen> effect: play music spiders by system of a down.... so far i am fine then ill go to hit test and eather it gives me a million errors and aborts test... or it will lanuch war3 and in stead of instantly starting it will just stay at single player battle net ect (the main menu)..

Insaniteus
Quote:
for God's sake NEVER EVER EVER EVER EVER EVER EVER use Test Map! It has never and will never work right. This was descovered a week after War3 came out.

Try running your map in normal WarCraft 3 and see if it works.

so there you have it... my music works now
03-07-2003, 02:21 AM#7
AlexBS
this is what happened for me. but it disabled the triggers and stopped the test map when i hit it or disabled when i hit save!!
03-07-2003, 04:37 AM#8
Insaniteus
If your triggers get disabled, it's because your MP3 is incompatable with WarCraft. Alot of them are, no real fix to this. Try downloading another version of it online.

-Insaniteus-
03-07-2003, 06:23 PM#9
AlexBS
another question: i used the triggers
set combat sounds to 0.00%
set unit sounds to 0.00%
to mute the sound of firing that i made using unit- play attack animation. i still want the marines to look like theyre firing, i dont want you to hear it. this didnt work. HELP! Also, i still cnat turn off the wc3 music ??????
03-07-2003, 06:26 PM#10
DaemonKillar
I've had the same problem, I believe you can't use this feature during cinematics, it's only in-games
03-07-2003, 06:34 PM#11
AlexBS
then how DO you do it? i have a scene thats slow motion and i want the background sound to quiet down.
03-08-2003, 09:16 PM#12
Insaniteus
Ok, the Set Music volume etc rarely works correctly, even outside of a cinematic (trust me). It seems to be hell bent on being randomized too. Here's 1 nice 100% rednecked way to do it.

Import a custom music file which is a blank sound. Play it as music. It will repeat for eternity so this doen't even need to be more than a second long.

About the sounds: Cinematic Mode always muted unit sounds when I used it, that's the exact reason that IC used the Letter Box and Disable Player Control option instead. Try lowering all sound volume instead of just picking 2 types.

-Insaniteus-
03-09-2003, 12:24 AM#13
AlexBS
thnx
03-09-2003, 01:35 AM#14
AlexBS
i found a list of special effects, but i cant find the meatwagon impact. its just not on there. i would be appreciative if somoene could post the path or direct me somewhere where i can find it.
03-09-2003, 02:14 PM#15
Nuladion
I thought it was 'Unit - Explode unit'