| 03-08-2003, 10:02 PM | #1 |
Another tidbit... If you want to call a function but it works for all players, and not just for one particular player, add this if statement, (GetLocalPlayer() == p) where p is a player variable. An example, now you can select a unit for one particular player. Code: Code:
if (GetLocalPlayer() == p) then
call ClearSelection()
call SelectUnit(whichUnit, true)
endif |
