| 03-09-2003, 02:30 AM | #1 |
I'm not sure if I'm going to do this or not, but I am hoping to make a very large cinematic or campaign. EDIT: Also I will inform you of updates here: 3-9: Updated Locations. It will have plenty of levels, and here is some info. I also made a post about a campaign I was once planning to do that uses some of these same characters\ideas. You can see some screenies of a map I have been working on here: http://www.wc3campaigns.com/forums/s...threadid=13773 Updates: 3-9: Added Character Races CHARACTERS: Landrin - Physical Description: Strong, middle-aged Ranger\Warrior (Kinda like Aragorn), dark brown hair. Race: Human Class: Ranger\Warrior Weapon: War Hammer Skills: Rejuvenation - Rejuvenates the HP of nearby units. Entangle - Like Entangling Roots. Dispel Magic - Dispels magic and deals damage to summoned units. Call Lightning - Strikes all nearby units with lightning for alot of damage. Eleran - Physical Description: Elven ranger, blond\brown hair. Race: Elf Class: Ranger Weapon: Long Bow Skills: Fire Arrows - Fire Arrows. Poison Arrows - Posionious Arrows. Evasion - Chance to Avoid Attack Spirit of Nature - Summons a Great Wolf to aid Eleran. Aran - Physical Description: Young, very strong thief. Black hair. Race: Human Class: Thief Weapon: Short Sword Skills: Hide In Shadows - Hides in the shadows, duration increases at higher levels. Dodge - Chance to avoid attack. Rhymic (did I spell that right) Slash - Chance to do a critical hit, causing bleeding damage. Furious Agility - Grants extreme speed to Aran. Lyna - Physical Description: Young, Blond Hair, skilled in the magic arts. Race: Human Class: Mage (Evoker) Weapon: Staff Skills: Mirror Image - Same as original, but different icon. Chain Lightning - Same as original. Flame Arrow - Fires a bolt of fire at an enemy Globe of Invulnerability - Makes the target unit invulnerable for an amount of time. Flame Strike - Burns the crap out of people, (came up with this spell *before* the xpac was announced) Cold Cone - Unleashes a fan of freezing cold at enemies. Alpheus - Legendary Hero Physical Description: Very old (like 2000 years because of magic) Extremely powerful mage, White beard. Race: Half-Elf\Half-Human Class: Mage (Conjurer) Weapon: Idk yet Skills: Huge Amount, definitely will not be playable character if I make it a campaign. Darius - Becomes a paladin and legendary hero due to something that occurs in the campaign. Physical Description: Middle-Aged, Blond Hair, Strong. Race: Human Class: Paladin Weapon: Holy Sword Skills: Also not a playable character (if I make a campaign and not cinematic. Holy Light - Same as original. Great Light - Instantly incinerates all nearby undead units. Word of Power - Grants Darius unimaginable strength for a short period of time. Ressurection - Same as original. Taemon Thunderhammer - Physical Description: Brown Bearded, Very strong dwarven warrior. Race: Dwarf Class: Warrior Weapons: Battle Axe Skills: Stoneslam - Slams the ground with his axe, stunning nearby units. Berserk - Makes the target unit berserk for a set period of time. Magical Throwing Axe - Grants Taemon a powerful ranged attack for a period of time. Oil of Exploding - Taemon learned a bit about making explosive potions. This spells lobs a deadly potion at a group of enemies, instantly killing units lower then level 3, and dealing 350 damage to all others in the area of effect. Note these are just some of the characters. ----------------------------------------------------- Bad Heros: I'm not revealing all of the bad heroes, just a minor one for now. Goran - Physical Description: Evil Orc guy, super strong, and really really dumb. Race: Orc Class: Barbarian Weapon: Huge War Axe Skills: Behead: Gives a 1, 2, or 3 percent chance to behead creeps lower then level 5. Stab: Thrusts his axe at an enemy target, dealing large damage. Enrage: A beefed up form of Bloodlust. Barbarian Rage: Grants Goran + 1000 hitpoints, and +30 damage for 30 seconds. Locations are below: |
| 03-09-2003, 03:06 AM | #2 |
sounds like this will be kick ***! |
| 03-09-2003, 03:11 AM | #3 |
Updates: 3-9: Added Shireville under DALE\Dala, fixed locations to be in a much more readable form, also added Corant under DALE, Sub-Regions to Ta-Kora, and the Dragon Isles region. LOCATIONS\CITIES: DALE - The great human nation (actually home to many humanoids). Located near the The Dragon Sea. The Climate is temperate, and a bit tropical in the southern parts of Dale. The Northern area is dominated by the Shok'kar Mountains. Sub-Areas - ------------------------------------------------------------------------------------ DALA: The Plains of Dala are located in the south-eastern part of Dale. Cities\Towns\Villages: Shireville - Location: North Eastern Dala Population: Medium Businessess\Specialties: Shireville breeds very fine horses, there is a small gold mine, and numerous farmlands. ------------------------------------------------------------------------------------ TILLWOOD: Tillwood is located in the south-western part of Dale, the city of Tillera is located just a bit South of this region. Cities\Towns\Villages: Akala - Location: Southern Tillwood\Dragon Shore. Population: Small. Businessess\Specialties: Akala is basically a small resting town, but there is a special merchant dealing some pretty good wares there. ------------------------------------------------------------------------------------ SHALOA: The mountainous region in the Northern areas of Dale. Cities\Towns\Villages: Shinengua - Location: Upper Northern Shaloa. Population: Large. Businessess\Specialties: Shinengua, a fairly large city in the mountainous region of Dale. A large supplier of lumber. ------------------------------------------------------------------------------------ CORANT: The mountainous\woods region in the East and North East of Dale. Cities\Towns\Villages: Tanmar - Location: Mid Eastern Shaloa. Population: Small Businessess\Specialties: Small town that harvests lumber. Dalacan - Location: Just a bit North-West of Tanmar. Population: Small Businessess\Specialties: A small village of halflings that provide for themselves. Kurash - Location: Far Eastern Shaloa Population: Medium\Small Businessess\Specialties: A small town located in a small flat area in the mountains, harvests lumber. Brin - Location: Western Shaloa Population: Small Businessess\Specialties: A small farming village. ----------------------------------------------------------------------------------- THE HEARTLANDS: Located in the center of Dale, home to the 4 cities or Orchester, Hansdale, Taranor, and the Trade City. Cities\Towns\Villages: The Trade City - Location: South-Western Heartlands, near the Dragon Shore. Population: Not that many live there, but huge crowds visit the city every day. Businesses\Specialties: Huge trade, and bussiness industry, Dale's second biggest trade industry. Orchester - Location: Center of the Heartlands. Population: Quite large. Businesses\Specialties: Under the leadership of the proud Lord Theogrin, there are many knights and paladins trained amidst this bustling city. Hansdale - Location: North-Eastern Heartlands. Population: Large. Businessess\Specialties: Many people come to see the large palace or Lord Siegfried. He is always very curtious to visitors and invites them to a meal in the palace. Hansdale has many skilled tradesman as well. Taranor - Location: North-Western Heartlands. Population: Medium. Businessess\Specialties: Ruled by Rendan and his brother Araman, their tower is quite a spectacular site. Taranor is a peaceful city with many trees and a very pleasant environment. One very skilled Blacksmith and Builder by the name of Narar lives here. Corzvel - Location: South-Eastern Heartlands. Population: Small. Businessess\Specialties: A small town. There are farmers that work here and a small blacksmith shop. ------------------------------------------------------------------------------------ THE DRAGON SHORE: Located in Southern Dale, the city of Tillera is located on these shores. Cities\Towns\Villages: Tillera - Location: Dragon Shore. Population: Huge. Businessess\Specialties: (((CAPITAL OF DALE))) Massive Trade and Port town. Has several sections: Slums, Docks, Noble Area, City Gates, Foreign Embassy, and the Temple District. Tillera has a huge port industry - It is the largest city in Dale, and has the largest trade industry. The Foreign Embassy - Tillera also deals and trades with far-away nations. ------------------------------------------------------------------------------------ ASIRAGUND - The Nation bordering Dale in the West. Sub-Areas - ------------------------------------------------------------------------------------ I'll Update later... ------------------------------------------------------------------------------------ TA-KORA - North of Dale. This is a frozen mountainous region. Though in the South East there is a large open ice field near the Icetooth Sea. Sub-Areas - ------------------------------------------------------------------------------------ Frozen Teeth Shore: Located along the eastern borderline of Ta-Kora, the Icetooth Sea lies behind these shores. Cities\Towns\Villages: Kath'Hala - The largest city of Ta-Kora Location: Middle Ta-Kora. Population: Medium\Large Bussinesses\Specialites: The center of Northern activities, many brave adventurers use this as their home base for exploring the north. ------------------------------------------------------------------------------------ Shard Wood: Located in Mid Southern Ta-Kora, west of the Icetooth Shore. This area is the flattest region in Ta-Kora. Cities\Towns\Villages: Verana - Location: South Eastern Ta-Kora. Population: Small Bussinesses\Specialities: A small village located near the Icetooth Sea. Large supplier of several fish native to the region. ------------------------------------------------------------------------------------ Frostpeak Mountains: Dominating all of Northern Ta-Kora, the Frost Peak Mountains are massive, and mysterious. Cities\Towns\Villages: I'll Update Later ------------------------------------------------------------------------------------ Ta-Kora: The Eastern side of Ta-Kora is simply called Ta-Kora. Cities\Towns\Villages: I'll Update Later ------------------------------------------------------------------------------------ ARLAND - South of South-Eastern Dale. Shaped like the tip of South America. Arland is the nation of the elves. They protect a great tree of life there. Sub-Areas - ------------------------------------------------------------------------------------ I'll Update later... ------------------------------------------------------------------------------------ ISLES OF THE DRAGON - Far south of the Dragon Shore there are 2 islands, Carnera Island and Magoma Island. Sub-Areas - ------------------------------------------------------------------------------------ Carnera Island: A tropical\desert island with 2 cities and one small village. Cities\Towns\Villages: Carnera City - Location: Southern Carnera Island, you have to cross one of two bridges to get to it. Population: High Bussinesses\Specialties: A port town. Good fishing and trade industry, also has a small military. Netheran - Location: Mid\North Western Carnera Island. Population: Medium\High Bussinesses\Specialties: Also specializes in trade. Has many businessess and many merchants sell their wares there. Shaga - Location: Mid\Norther Eastern Carnera Island: Population: Very Small. Bussinesses\Specialties: A small village that barely survives, provides for itself. ------------------------------------------------------------------------------------ Magoma: An isle of the ancient elves. It is in ruins now. Cities\Towns\Villages: I'll Update later... ------------------------------------------------------------------------------------ |
| 03-10-2003, 01:13 AM | #4 |
I'm having trouble deciding if this will be an RPG or cinematic... If its a cinematic then it will (probably) include this: Massive Amounts of Characters, awesome scripted sequences, and special new spells and stuff. Awesome Worlds - Like an Elven city among the trees, maybe an ethereal plane, deserts, forests, mountains, jungles, underground, and snowy environments. About 10 hours of movie time in total. After all the parts are done it will be about 10 hours long - at least! New Skins, Models, Etc... Visit many locations - Probably about 40 levels for all the different regions needed for the cinematic. New Creeps and Monsters (maybe). If its an RPG then it will (probably) include this: Massive Amounts of Characters, and new spells. Same awesome worlds, though toned down a bit to work for playable environment. New Skins, Models, Etc... Many locations - Probably the entire continent of ??? (haven't decided on name yet, but you will probably be able to explore all of Dale, Arland, Ta-Kora, Asiragund, The Dragon Isles, and 3 other new places - Kel-Shar (A samurai type place), a Dwarven Area, and the far northern wastelands. Weapon System: Character actually looks like they're wielding different weapons. (maybe not, might be *very* hard to do) Random quests and dialogues. Random Weather Day and Night Cycle - realistic times, for instance, you will see different characters a different times of days. New Creeps: Like Goblins, a new Gnoll Unit, and plenty more. Choose a name, and class for your character and customize your characters abilities as you level up. Level Cap of somewhere around 15 - 30. Lemme know what you think. |
| 03-10-2003, 01:58 AM | #5 |
Go for an RPG, you seem to have the knowledge and time to put into these heroes, go for it and good luck to you. NOTE: For all RPG's or well anything you expect to be good, you need a plan, a layout or something. You have all these heroes, very good start. |
| 03-10-2003, 06:57 PM | #6 |
I was kinda thinking RPG would be cool. Thanks. Anyone else...? |
| 03-12-2003, 04:04 AM | #7 |
Guest | RPG is a good route. Got a timeframe yet? -Syco |
| 03-12-2003, 02:18 PM | #8 |
I would say cinematic, DeamonKillar needs some competision!:ggani: |
| 03-13-2003, 01:31 AM | #9 |
Hmm... I'll still think about it. Anyways for now I'll just work on characters, places, story, maps, and some spells and skins\models until the xpac comes out. |
