| 03-09-2003, 02:53 PM | #1 |
Some1, any1, post what each of the camera properies do. Srry for such a newbish question, but I'm planning on making my own cinematic. I need to know how to use the cinematic engine, but because there's no TUTORIAL on all of this, I might as well just ask my fellow wc3campaigners. This page has what i've fooled around with so far: http://www.wc3campaigns.com/forums/s...threadid=13944 If you can go down the protery list and tell what they do it would really help thnx |
| 03-09-2003, 07:13 PM | #2 |
Ok, here they are: Distance - This is how far the Camera is from the target. Far Z - This is how far the black wall is with your cameras. Farther back lets you see more, but lags more as well. Angle of Attack - This is the angle the camera makes with the ground. If you put it at 360 it will be perfectly horizontal. Field of View - This is sort of an all and all see more or less area with this camera fuction. Roll - This is a very cool function that nobody ever uses lol. This turns the camera itself sideways, allowing you to film sideways or even upside down! Rotation - This is where the camera is facing, just like for a unit. -Insaniteus- |
| 03-09-2003, 07:58 PM | #3 |
thnx i use the roll feature!!!!! check out some fo my shots: http://www.wc3campaigns.com/forums/s...threadid=13944 quite a few use the roll property |
