| 03-10-2003, 12:58 PM | #1 |
Guest | hi all! Apologies for the dumbass question, but i <---- noob with worldedit :)) when i creaqte a ccinematic video in my map using different cameras and switching between them, the whole thing works until the view should stop on the 2nd camera. by then the cameras go crazy!! u know, they are switching uncontrolled like hell. what did i do wrong, its a simple thing i think so dont laugh... thx fo help! ... :) grisgram |
| 03-10-2003, 01:23 PM | #2 |
Have you forgotten the wait command? Or maby I'm just dumb...emote_sweat |
| 03-12-2003, 02:46 AM | #3 |
Guest | Yeah, that's probably it. And pleas, make your posts readable, I hate it when it's a pain to figure out your code crap. Capitals would make it a whole lot easier. |
| 03-12-2003, 09:21 AM | #4 |
Guest | Ok, i´m sorry for my lazy english. I will try better now :) Thanks for the hint with the "wait" command. It works but... I´ll show you a little scene and the problem: The camera changes to another view --> apply camera1 over x seconds --> wait x seconds Then i change camera again and make a unit walk with the camera --> apply camera2 over x seconds --> issue order targeting "there" --> wait x seconds (and longer because the cam chould stay there) Then (and this is where the problem comes) i want to create a "transmission from unit". If i do this i have to do this after the wait command and thats the moment where the camera switches uncontrolled between the other camera places. Can u help me please. Just write the short trigger list! It would be nice, Thanks! Grisgram |
| 03-12-2003, 02:51 PM | #5 |
just put the transmission for the wait command and that should do it! however, you have to put wait commands for the other camera movements also, or your cinematic will never work properly! |
| 03-12-2003, 05:52 PM | #6 |
Wait a sec...sending a transmisson is when the problem with the cameras happens? That shouldn't happen. There must be soemthing else to it. -Insaniteus- |
| 03-12-2003, 07:37 PM | #7 | |
Quote:
I think he did something like this (grisgram, tell me if I'm wrong): --> apply camera1 over x seconds --> wait x seconds --> apply camera2 over x seconds --> issue order targeting "there" --> wait x seconds --> transmission from unit --> apply camera3 over x seconds --> apply camera4 over x seconds --> apply camera5 over x seconds After the '--> transmission from unit' action there should also be waiting commands for the camera movements! That's where the camera's go crazy because there are no wait commands.... grisgram, maybe check this! It may be helpful... And please post a screenshot of the trigger editor with your trigger, so we can see what you did wrong! -- Nuladion -- |
