| 03-13-2003, 03:10 AM | #1 |
I really like your Wood Elf Swordsmen skin, so I was wondering if I could use it for a map I'm making. If so how can I extract the skin onto my map? |
| 03-13-2003, 11:51 AM | #2 |
sure you can use it. (with my credit of course) here's what to do. Extract the file Arhas.blp from the textures folder in the NRM war3patch.mpq (use winmpq) then open your map in winmpq, add the file arthas.blp and when it asks for where to place it write Textures\ Now you should have the skin. If you want the model without the hero glow then extract the file ArthaswithSword.mdx from Units\human\ArthaswithSword\ then insert it into your map at with the same folder as you extracted it from. Now remember that every time you save your map in WE the skin and models you have inserted disapears so you have to insert the data after saving the map. |
| 03-14-2003, 01:47 AM | #3 |
Ok thanks. |
| 04-05-2003, 04:47 AM | #4 |
dont spam you posted this thread twice. basicly. |
| 04-05-2003, 11:39 AM | #5 |
This thread has no more use: Closed. |
