| 03-15-2003, 06:40 AM | #1 |
The trigger im using is in a multiplayer map so have a look Event: a unit enters a region Condition: triggering unit is a HERO Actions: order triggering unit stop Cinematic transmis* to (all players) blah blah I want the transmission to be sent to the player owning the Hero specifically that entered the region... ofcourse at the moment its to all players. Each player has a different hero the chose from at the beginning so i can't say send to owner of a particular unit .. help me help me for the love of god!emote_sweat emote_sweat very confused -Iceslushee- |
| 03-15-2003, 07:16 AM | #2 |
you know transmissions to single players cause desync in multiplayer ? |
| 03-15-2003, 08:13 AM | #3 |
in that case what about send a message to one player? |
| 03-15-2003, 04:20 PM | #4 |
get UMSWE it has a added in send text to single player that doesnt cause a desync. and just send the message to Player Number of Owner of Triggering Unit |
| 03-16-2003, 04:52 PM | #5 |
Ez: Events: (same) Conditions: (same) Actions: (1st one same) but make it like this for the 2nd one: pick every player owning triggering unit, display BLAH BLAH BLAH to picked player THAT SETTLE IT? |
