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Dialog question for MP

03-19-2003, 04:30 AM#1
iceslushee
is there a condition i can use to check which player clicked a dialog button? whats the string value, also if i want to attach the esc key to a button as a short cut do u just type 27 in the hotkey gu version as a value cos it wasnt working


edit: One last thing i forgot to add was i want to have dialog buttons that are hidden until certain units are rescued, and as its pretty open the units may not be rescued in the order that the buttons become available, but can you still keep the structure of the buttons the same for instance have a blank space between two buttons till it appears later in the game?
03-19-2003, 05:23 AM#2
iceslushee
ok first part i worked out that another is required to check for players click, but now i want the same functions that it has for player one as for others, does this mean i have to redo another set of variables aswell as triggers for display and button clicked? or is there an easier way
03-19-2003, 05:32 AM#3
Guest
use the dialog engine found in the download section :) it makes dialogs very simple! i set up some complex dialogs very quickly with it
03-19-2003, 08:31 AM#4
iceslushee
plz post the addy i looked in files and couldnt find it