| 04-05-2003, 04:09 PM | #1 |
Ok, i need some help, this map is a basic melee, 1 versus 1, Any feedback is appricated, Thank you in advance. |
| 04-05-2003, 10:17 PM | #2 |
Pretty many melee maps coming in recently, do you all want to participate in the Blizz map contest emote_confused What you can improve: - More variety in terrain types: You got large areas of dirt and especially dark dirt; make some spots of snow or something like that to make it look less monotone. - You already used the higher/lower tools, which is good, but you could make use of them even more (and of the smooth tool afterwards) since there are still some large plain areas left. - Make the creeps in one camp face all the same direction. Searching the archive I found this thread which might be helpful for everyone trying to improve his terrain work: http://www.wc3campaigns.com/forums/s...ight=waterfall But still nice work, keep it up :D |
| 04-05-2003, 11:58 PM | #3 |
im guessing that u r suppose to be able to walk beyond the rocks on all the sides right? cause i could walk past them all with a peasnt. needs alot of work still terrain hieght and texture maybe add some type of weather effect make it a true melee map. i bet u have a invalid start location. move the start locations till u see a transparent town hall type building go to the unit layer-->ctrl+a-->enter-->there is 2 bubbles near the bottom right corner of the new window, click the bottom bubble. now when a unit walkes past the creeps, the creeps wont attack from such far way narrow t he paths alot more with trees. raise the hieght were the trees r and lower the height ofthe paths near the trees. there is alot more that i could say to make it more detailed but this is basiacly what u need to fix |
