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New Melee Map- In Beta

04-05-2003, 04:09 PM#1
Zap
Ok, i need some help, this map is a basic melee, 1 versus 1, Any feedback is appricated, Thank you in advance.
04-05-2003, 10:17 PM#2
ManniVersion3
Pretty many melee maps coming in recently, do you all want to participate in the Blizz map contest emote_confused

What you can improve:

- More variety in terrain types: You got large areas of dirt and especially dark dirt; make some spots of snow or something like that to make it look less monotone.
- You already used the higher/lower tools, which is good, but you could make use of them even more (and of the smooth tool afterwards) since there are still some large plain areas left.
- Make the creeps in one camp face all the same direction.

Searching the archive I found this thread which might be helpful for everyone trying to improve his terrain work:
http://www.wc3campaigns.com/forums/s...ight=waterfall

But still nice work, keep it up :D
04-05-2003, 11:58 PM#3
SkylineGT[FB]
im guessing that u r suppose to be able to walk beyond the rocks on all the sides right? cause i could walk past them all with a peasnt. needs alot of work still
terrain hieght and texture
maybe add some type of weather effect
make it a true melee map. i bet u have a invalid start location. move the start locations till u see a transparent town hall type building
go to the unit layer-->ctrl+a-->enter-->there is 2 bubbles near the bottom right corner of the new window, click the bottom bubble. now when a unit walkes past the creeps, the creeps wont attack from such far way
narrow t he paths alot more with trees. raise the hieght were the trees r and lower the height ofthe paths near the trees.

there is alot more that i could say to make it more detailed but this is basiacly what u need to fix