| 07-24-2002, 02:41 AM | #1 |
This is my new tool, get it here A short list of what is in store:[list=1][*]Treeview and Listview of all the Warcraft 3 Images[*]Ability to extract to common picture formats![*]Ability to convert Targa (.tga) files to Blizzard format (.blp)[*]Ability to open Custom mpq files[*]And more...[/list=1] Have fun! DJBnJack |
| 07-24-2002, 09:05 AM | #2 |
Guest | With new version i get the "ijl error: no frame" message again, with the old it was working. |
| 07-24-2002, 11:40 AM | #3 | |
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I thought I fixed that, what are the exact steps to generate such an error? Greetz, DJBnJack Ps. you might wat to resize non-square textures to squares. Saving to .blp on non-square textures 'might' not work. |
| 07-24-2002, 01:43 PM | #4 |
Guest | this are the steps: -open mpq file -extract image to tga -open the extracted tga file -save it to blp -open the blp -"ijl error on decode: no frame" |
| 07-25-2002, 06:14 AM | #5 |
Where would i get a visual basic DLL at, iv checked the inter net but i dont know exactly where to get one .:rolleyes: |
| 07-28-2002, 06:34 PM | #6 |
The msvb 6 runtime can be found on the w3 cd, just take a search. |
| 08-03-2002, 08:43 PM | #7 | |
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| 08-06-2002, 01:37 AM | #8 |
I tried running it on my new computer, and now im getting an error: Failed to load control 'common dialog' from comdlg32.dll your version comdlg32.dll may be outdated I have all other files need to run the program but i still get this error. |
| 08-11-2002, 05:45 PM | #9 |
Guest | stupid MPQ file is horribly organized... |
| 08-11-2002, 07:56 PM | #10 |
acually its organized pretty well, i forgot i posted my problem here, but it turns out that i only needed to reboot my computer. |
| 08-12-2002, 06:11 PM | #11 |
Guest | would be nice if the skins weren't all spread around in different parts... why are some of them in textures instead of just in their unit folders? |
| 08-13-2002, 05:46 AM | #12 |
Guest | I get the error "The file <path> has an unsupported compression" when I try to open a .tga file I had edited. The steps I took were... -Extracted the .blp file from the .mpq -converted it to .tga and saved it -edited the .tga -attempted to open the .tga in wc3 image extractor II -got the error I'm attempting to make a counter-strike themed map and I am trying to make various weapon and equipment icons for it. I've tried copying the .tga and pasteing it onto the original and saving again, but I get the same error. Any help would be greatly appreciated! An email would be nice cause I often forget to recheck these message boards, but I'll try to check the forums for a reply. I've included the tga I'm attempting to work with. |
| 08-23-2002, 09:07 AM | #13 |
Guest | The link in the original post in this thread no longer points anywhere useful. Also, I cannot find this program listed in the Downloads section. I've even checked DJBnJack's Geocities page for this tool, to no avail. Does anyone know of a mirror? |
| 08-23-2002, 12:56 PM | #14 |
I'll put the app somewhere again on our site. I'll let you guys know when it's done. |
| 08-23-2002, 04:30 PM | #15 |
I've uploaded it on War3pub. You can get it here now: http://www.war3pub.net/upload/index....tor%201.95.zip |
