| 04-07-2003, 11:34 PM | #1 |
Well, I've (nearly) completed my first skin (I'm not going to count the assassin w/ bangs thing until it's done). This is based (somewhat loosely) off the Necromancer from Diablo 2. It's not quite complete, but it's extremely close. The only points I'm not happy with are the boots (the sides, mostly) and the shoulder skulls (Unfortunately, the texture doesn't wrap properly. It looks great in the skin itself). I have no idea how to fix the skulls, but the boots I can do when I feel like it. Anyway, without any further ado, here's the screenshot (Sorry about the size): ![]() Constructive comments, criticism, and suggestions are greatly appreciated. Oh, and before anyone asks, yes there is a version with teamcolor. It's in the eye sockets of the shoulder skulls. |
| 04-07-2003, 11:39 PM | #2 |
Pretty nice for a first skin...:D |
| 04-07-2003, 11:40 PM | #3 |
Guest | I agree with your point about the ears. They at least need to be made human-looking in shape and appearance. Also, though I doubt it's possible without model modifcation, if you could make both the eyes and the portrait's eye-glow a different color (not sure what; blue might not be the best color out there for him), it'd be interesting. Other than that, it looks excellent; the armor is very accurate and well-detailed, and the face is fittingly gaunt. :D To fix the skull, you'll probably need to figure out how exactly it warps and stretches the skin, then select the skulls on the texture with a lasso tool of your choice, cut and paste them into a new layer, and then stretch, distort, or in some manner redraw them to compensate for the skin's odd wrapping, then cut and paste them back into the skin, and fill-in/redraw the extra spaces as necessary. |
| 04-07-2003, 11:46 PM | #4 |
Guest | Yep, nice skin. It looks like the real Necro. BTW you can give him a humanistic ear shape by alpha editing it. or something easier as erasing the elf parts of the ears |
| 04-07-2003, 11:46 PM | #5 |
Cool! 8.5/10 :D |
| 04-07-2003, 11:46 PM | #6 |
No major problems, and very well detailed. The only flaws are the ears (just alphaing out, not a big problem) and the eyes (the necro has normal eyes, not glowing ones). And maybe you could add some cloth to the black parts of the skin with just some shading (maybe dodging witha 2-3px brush). Anyway very good work! |
| 04-07-2003, 11:47 PM | #7 | |
Quote:
I'll have to model edit to get the ears to look human. Trust me, I've already tried alphaing. No worky. :bgrun: (You get these little tiny ears with pointy things in the middle of them because of where the stretching originates from) As far as the eyes go, I actually like them blue. I considered changing them, then decided that since that seems to be the color of the energy he emits, it would be fitting to keep them that way. Oh, minor note about the portrait: The high elf peasant unfortunately uses the Elven Priest's portrait, so I'll have to either edit that (which might be bad, since I was debating using that unit for something else), or learn to change portraits (which probably goes along with learning to model edit). Anyway, thanks for the feedback! :ggani: |
| 04-08-2003, 12:18 AM | #8 |
Guest | First skin ? Really good ! You are talented ! 9.2/10 ! :D Really great job. |
| 04-08-2003, 12:24 AM | #9 |
fix his fag face then 9/10 |
| 04-08-2003, 12:26 AM | #10 |
Is RaBiDmOfO always like that? emote_sweat |
| 04-08-2003, 12:32 AM | #11 |
Guest | Yes, but typically less coherent. |
| 04-08-2003, 12:34 AM | #12 |
wut it looks awful and wuts coeherent mean? SHUTUP im not smart hehe |
| 04-08-2003, 01:03 AM | #13 |
Guest | Does that answer your question, shiv? :ggani: |
| 04-08-2003, 02:42 AM | #14 |
Eheheh... yeah. |
| 04-08-2003, 04:03 AM | #15 |
...bwaha... I just discovered that I can alpha out the WHOLE ear and underneath is the base ear. Eheheh.... I feel stupid. ://// Screenshot above will be updated here soon. |
