| 04-12-2003, 10:19 PM | #1 |
I made a custom unit in the editor and when i try to customize the sound of the unit and of its attack. It woont change, it changes in the editor but when i go to play the map the original sound of the edited character comes on. What am i doing wrong?emote_confused |
| 04-12-2003, 11:09 PM | #2 |
Guest | Well, I'm no expert. But here is what I suggest depending on the effect you are trying to get. Creating a monster, say something custom, should of course be used from an already exsisting creep or unit you'd like to use for the sound. It's horribly complex to change sounds, so get what you are looking for, or close to it, and then take it, change it's model and appearance. Be sure to change all the attacks and what-not along with animations to the new model you selected. This includes movement type too. The end result should be a completely new custom unit using the sound effects of the base monster you chose first. |
| 04-13-2003, 12:49 AM | #3 |
ahh man, so your saying i cant change the sound of my custom unit and that the base units sound is permanent that sucks why do they have option to change it then, now i got to change all my customs units :( no ez way around this eh? ://// |
| 04-14-2003, 09:36 PM | #4 |
Im a bit confused. How did u change the sound? In the sound editor? You can certainly change the SOUND set to any of the default ones in the unit editor part of the WE. However to add a particular sound or an entire sound set for a character you need to do that in the actual SOUND files. I dont know the specifics of that though you might want to check the sound forum. Good luck! |
| 04-14-2003, 10:02 PM | #5 |
You can change the units sound in the unit editor in the SOUND SET field. Simple. |
