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defining custom MDX paths ???

04-14-2003, 01:15 AM#1
Earth-Fury
where do i get a program that allows me to do this. I have searched everywhere for one, but i have not yet found one.:ggani: im going loony looking for one
04-14-2003, 04:39 AM#2
Ari
Not sure what you're trying to do. If you're trying to get into the guts of the mdx files but don't know how, use Yobgul's converter to turn them into mdl files, which are plain-text files you can open in notepad. If you've already done that and aren't sure what to do next, know that the paths of textures of a model refer to their path in war3.mpq. Should you desire, you can alter those paths to point to paths in your map.

An example:
In the archmage mdl, there's the following:

Textures 5 {
Bitmap {
Image "units\Human\HeroArchMage\HeroArchmage.blp",
}

the path there is into the war3.mpq file. However, suppose you've skinned the archmage and want to have the path point to your own skin. There are easier ways to do this, but this answers your question:

Open your map up in winmpq, and insert your skin (either with no path, or in "skins\"). Now, go into the mdl file and change the above text to point to "HeroArchmage.blp" or "skins\HeroArchmage.blp" depending on what you did above. Finally, convert your mdl back into an mdx and insert that into your map. The mdx, however, must be inserted into a path that matches the one in the war3.mpq that you got it from in the first place.

For this particular reskinning, there are easier ways to do this that don't involve changing mdl paths (simply insert the new skin into your map in the same path as the original is in war3.mpq), but hopefully that answers your question. Let me know if that was unclear.
04-14-2003, 06:30 AM#3
Earth-Fury
noonnonononono! IN THE WORLD EDITOR, HOW DO I DEFINE A CUSTOM PATH TO AN MDX FILE???? OR A BLP FOR ICON?????? ok class?
04-14-2003, 08:52 AM#4
exN
Stop CAPS it's not "cool"... people just try to help you... You better explain things in a "clearest" way...
BTW the tool you need is UMSWE
http://www.wc3campaigns.com/forums/s...threadid=10849
04-14-2003, 01:51 PM#5
Earth-Fury
i have that !!! what ver do i use, and how do i use that feature, and also the doodad to unit feature ????

EDIT: bout caps, i was looking for 3 HRS on that subject, so i was fed up, sorry.
04-14-2003, 02:00 PM#6
Earth-Fury
OH I GOT IT, i had to un-intall X-Tra editor >.< thatnks, help mutch apriciated.
04-14-2003, 05:35 PM#7
Starcraftfreak
Reading the readme files is sometimes so difficult...