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Custom Model is not displayed

07-25-2002, 05:15 PM#1
Guest
Hi,
I kept following Warcraft III Custom Skin/Model Tutorial by Cookie step by step.

My Custom Model of the witch doctor was perfectly displayed in the world editor. But after I implanted it in w3m with MPQ2K.exe and started my map in warcraft, there was only the shadow of my witch doctor and the model itself wasn´t diplayed. But I am pretty sure that I implanted my model correctly.

I hope somebody can help me.
07-25-2002, 05:37 PM#2
Guest
the last part of the tutorial was not shown right. you missed the \ between units\orcs etc

so correct thing should ahve been:

mpq2k.exe a Mymap.w3m witchdoctor.blp units\witchdoctor\witchdoctor.blp

Html doesnt show \ for some weird reason
07-25-2002, 06:02 PM#3
Guest
It worked!:) :) :)

THX

But now I have another problem. I had to move my warcraft folder in order to use the WE EB! v1.2. But now my Wc3 Image Extractor II gives me this error message:

System Error ...(a lot of numbers). Module not found.

I allready tried to reinstall it, but it´s still the same ***t.


But I was thinking about building a space marine flame thrower guy. I wanted to create a special model for a space marine and give him the the animation of the flame thrower of the Space Orc. But now I don´t know how to find these animations and how to give them to another unit.
07-25-2002, 06:14 PM#4
DJBnJack
Yeah, ehh... that's coz I read the dir from the regestry,
BUT I forgot the verify that info :o

Either open up regedit:
Go to "HKEY_CURRENT_USER\Software\Warcraft III\InstallPath"
And correct the path

Or
copy war3.mpq to the origional dir (if you don't wanna regedit and have space to spare)

(It'll be solved in the next bug-fix)

Greetz,
DJBnJack
07-25-2002, 06:26 PM#5
Guest
Carlos, be sure to have Weeb! v1.2.1 which fixes a NASTY bug
07-25-2002, 06:30 PM#6
Guest
I do.
07-25-2002, 06:37 PM#7
Guest
k, good, jsut wanted to wanr you aobut it =)
07-25-2002, 06:42 PM#8
Guest
But can anybody help me with my space marine?
07-25-2002, 06:46 PM#9
Guest
in reply to your question=> its attached as particle to the marine in model itself. I tried it too but it failed (copying article to other one) as I dont know where i should put the particle effect originate. Still testing with this.

If you dont know mdx or mdl or particle effect changing you shouldnt bother with it for now =)