| 04-26-2002, 10:20 PM | #1 |
To "try" a spell, you need to edit the *abilityfunc.txt , *abilitystring.txt, unitabilities.slk and herodata.slk if it's an hero spell. (take another spell as exemple for the syntax or the stats). Here are the spells i found (most in the animsound slks), i tested some of them (with 1.13), green = ok, red = try again. Human AHex - Exorcism - tested (with revive model) AEpa - Poison Arrows - tested AEba - The Black Arrow - tested AHpa - Cold Arrows - tested AHfa - Flaming Arrows - tested AHas - Swiftness Aura - tested AHcg - Create Gold Mine - tested with other mdx, crash Orc AOcs - Call Storm - tested AOar - Regeneration Aura - tested AOlb - Lightning Bolt - tested AOsw, AOgr, AOnw - Shadow Hunter Wards (no mdx for the ward/spell, some r currently used by the witch doctor) AOag - Ancestral Guardian, the old one (a summoned burning tauren,no mdx of this tauren :() Aebd - Earthbind, has a model (? looks like Cyclone) Undead AUch - Charm - tested AUgl - Glacier, may use Bfrz for model AUfw - Raise Frost Wyrm (the spell cannot be used to raise something else :? ) AUnd - Night of the Dead AUbp - Black Plague AUco - Contagion, maybe an old Abomination spell AUfb - Feeblemind AUms - Mindsteal Aska - Raise Skeleton Archer - tested (with the Askw effect) Adir - Dirge, old banshee spell i think NightElf AEtw - Twillight - tested AEna - Nature Touch - tested (problem with the target) AEfl - Flame Blade, model animation can be attached to a special part of the unit, not tested. AEsl - Searing Light AEmo - Moon Glow AEmi - Mindlock Ahib - Hibernation Neutral Marketplace: ANlg - Lumber to Gold - works ANgl - Gold to Lumber - dont work ( ?? ) Thievesguild: ANsp - Spy - Tested (works if the manastone cost=0 :) ) Sacrificial Altar: ANsa - Sacrifice Have a cool mdx, but dont work :? Other spells: Spectral Sight, Slow Poison (ex assassin spell), Requiem, Gather Shadow Morph (Dread Lord), Reflection, Preservation, Drowsy, System Shock (looks like purge with damage), Retribution,Time Stop Some spells have allready a button, some not. But there are a lot of unutilised buttons. If you like screenshots, go here (copy/paste the adress) http://www.angelfire.com/wa3/samsuffy/spells.html Samsuffy (this was posted on the war3pub forum) Note: here is the weird error i get with Create Gold Mine FATAL ERROR! Program: C:\PROGRAM FILES\WARCRAFT III BETA\WAR3.EXE File: E:\Drive1\Temp\buildWar3Beta\War3\Source\Unit\CAbilityCreateGoldMine.cpp Line: 43 CreateGoldMine in use. |
| 04-26-2002, 10:25 PM | #2 |
oop, green is not so readable in this forum, sorry :rolleyes: |
| 04-29-2002, 04:38 PM | #3 |
Guest | so where do we find that file that supposed to edit? |
| 04-30-2002, 02:48 AM | #4 |
the file to edit are already listed ;) |
