| 07-26-2002, 05:56 AM | #1 |
I'm making cat and mouse for wc3 and i cant figure out how to get the reviving of other mice to work. I dont want the same thing as lumberjacks and trees or sheep tag i dont like that. could some1 plz tell me whats wrong with these triggers? its supposed to, when a person brings a unit to a regoin, revive his partners that have died. once a person dies, a sentry ward is made at the mouse jail region. here are the triggers: Event-a unit enters Mouse Jail <gen> condition- (unit type of (entering unit)) equal to mouse action- run trigger - Run Check Red ---------------- Run check red: event- none conditions- (unit type of (Matching unit)) equal to player 1 (red) (unit type of (matching unit)) equal to sentry ward actions- unit - create 1 mouse for player 1 (red) at ( center of Mouse Jail <gen>) facing 1.00 degrees unit-kill (matching unit) thx for ur time |
