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Help needed for triggers in my map

07-26-2002, 05:56 AM#1
DemonicSoul
I'm making cat and mouse for wc3 and i cant figure out how to get the reviving of other mice to work. I dont want the same thing as lumberjacks and trees or sheep tag i dont like that. could some1 plz tell me whats wrong with these triggers? its supposed to, when a person brings a unit to a regoin, revive his partners that have died. once a person dies, a sentry ward is made at the mouse jail region. here are the triggers:


Event-a unit enters Mouse Jail <gen>

condition- (unit type of (entering unit)) equal to mouse

action- run trigger - Run Check Red

----------------

Run check red:

event- none

conditions- (unit type of (Matching unit)) equal to player 1 (red)
(unit type of (matching unit)) equal to sentry ward

actions- unit - create 1 mouse for player 1 (red) at ( center of Mouse Jail <gen>) facing 1.00 degrees
unit-kill (matching unit)

thx for ur time