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misc stuff from hex editing

07-26-2002, 03:23 PM#1
Guest
I found some interesting strings in Game.dll, dunno if they can be of use to anyone...

War3_low.mpq
War3_med.mpq
War3Patch_med.mpq
War3Patch_low.mpq

starting around 006b1ea0h, various strings relating to models, i think, such as:

AUMODELNODE, CModelFrame, AUCModelHash, TSHashObjectChunk, UCModelHash, CMdlString, HMATERIALDATA, HMATERIAL
AUCTexLayerShared, AUMDLSEQUENCESSECTION, HMODEL, HMODELDATA, AVC3Vector, HGEOSETDATA, HGEOSET, AUMDLGLOBALSEQSECTION, AUMDLSOUNDSECTION, AUMDLMATERIALSECTION, AUMDLTEXLAYER, AUMDLTEXTURESECTION, AUMDLTEXANIMSECTION, AUMDLTRANSKEYFRAME, AUMDLROTKEYFRAME, (and it goes on)

There seems to be some more model related stuff around 006fc280:


Anyone who's working on the model format who hasnt already looked at this might want to take a look, it could help a little...

Although its probably too much to hope for, any additional mpqs that are loaded could certainly be useful, people may want to try the ones above...

My apologies if you people have already seen this stuff, hopefully it can help in some way, hehe...

-Zahntorg-