| 04-20-2003, 03:27 PM | #1 |
What do I need to edit and how to edit the maximum hero level? Im pretty sure I have to do something with the miscdata.txt but im not quite sure what... |
| 04-20-2003, 03:29 PM | #2 |
i didnt think that was possible, but i could be wrong, and i probably am. |
| 04-20-2003, 03:48 PM | #3 |
It was done in new race mod, and normally Id open that mpq and see how but I dont have the new race mod file on hand... and the download seems to be broken here. |
| 04-20-2003, 04:03 PM | #4 |
Guest | Well, if we open MiscData.txt we find this: // Experience & Level Information MaxHeroLevel=10 NeedHeroXP=200,500,900,1400,2000,2700,3500,4400,5400,5400 GrantHeroXP=80,100,120,140,160,200,240,280,320,400 GrantNormalXP=20,30,40,60,80,120,160,240,320,480 PlayerKillBonus=1.25 StrAttackBonus=1.0 StrHitPointBonus=25 StrRegenBonus=0.05 IntManaBonus=15 IntRegenBonus=0.05 AgiDefenseBonus=0.30 AgiDefenseBase=-2 AgiMoveBonus=0 I haven't rtyed it out yet, but I think that if u change MaxHeroLevel , NeedHeroXP , GrantHeroXP and GrantNormalXP it will work fine (unless the contained things in this file are strings, but I don't think so). |
| 04-20-2003, 04:43 PM | #5 |
Guest | I did't think it was possible.. Hmm.. now i want to test it but how? Should i just export the file from "*.mpq" and edit it and past it onty my map? If so should it be in any dictory like spells? They are in the Units\ Thx.. :D |
| 04-20-2003, 04:53 PM | #6 |
Guest | Yes it is in units\miscdata.txt but I'm not sure if it works out. |
| 04-20-2003, 05:28 PM | #7 |
actually this would work but it will not work on multiplayer (Units\MiscData.txt is one of the files that can not be put into a map and still work But even if you do this you cant get more than 10 skill points. ( thats hard coded) |
| 04-21-2003, 12:44 AM | #8 |
Sweet, I'm going to run some tests to see if I can get the hero level above 10, i'll post the results. :infth: |
| 04-21-2003, 01:08 AM | #9 |
Maybe I did something wrong but here is what I changed it to say; // Experience & Level Information MaxHeroLevel=20 NeedHeroXP=20,50,90,140,200,270,350,440,540,550,560,570,580,590,600,610,620,630,640,650,650 GrantHeroXP=80,100,120,140,160,200,240,280,320,400 GrantNormalXP=20,30,40,60,80,120,160,240,320,480 PlayerKillBonus=1.25 StrAttackBonus=1.0 StrHitPointBonus=25 StrRegenBonus=0.05 IntManaBonus=15 IntRegenBonus=0.05 AgiDefenseBonus=0.30 AgiDefenseBase=-2 AgiMoveBonus=0 And yes, I did import it into the map under the file Units\ |
| 04-21-2003, 05:47 PM | #10 |
yes, what I had previously done had worked. But as you said only in single player. Im trying to find a way to make it work in multiplayer now. Kinda strange how you cant have that file attached and work. maybe it has something to do with the fact that file is in both war3x.mpq and war3patch.mpq and only files that war3patch.mpq use can you attach to maps. And since the MiscData.txt is used via the war3x.mpq it kinda messes that up. Probably work when the full release comes out though :-p |
