| 04-20-2003, 09:19 PM | #1 |
I am working on a cinimatic, "Matrix Arena" and I was trying to make a trigger that made random lighting apper in a region, however I only found a way to make the lightning doodads animated all at once, so then I made the lightning into a unit, however it had a shadow and when ever it was selected it would just flash its selection box and not play the animation anyone know how I could get this to workemote_confused |
| 04-20-2003, 09:38 PM | #2 |
Try creating a SPFX using the file path for the lightning. |
| 04-20-2003, 09:44 PM | #3 |
If you're gonna make the lightning a unit then try basing it off the wisp (i think, maybe the shade?). It doesn't have a shadow. |
| 04-21-2003, 01:47 AM | #4 |
Ooorrrrr.. you could always first place them where you want em but set their animation to death or something so you cant see them... but then once you need it... put a diff animation on... it works w/ fire... i made one map that was absolutly normal but had the fire w/ its death animation so it didnt show.. but when i wanted a burning city.. i just turned it back on..:D hope it helps |
| 04-21-2003, 01:57 AM | #5 |
I know this, but I have like 20 dead lightning bolts and I only want two or three to randomly turn on out of the origanal 20, this will happen alot so I dont want people saying, "Hey wasn't there Lightning in that same spot just a second ago?" |
| 04-21-2003, 08:24 AM | #6 |
Well, you can open up IC and see how I did it, but basically I picked a random point in the region, created a special effect of Lightning at that point, saved to variable, waited, deleted effect. I did that on periodic triggers (5 of them) to make lightning seem to be just hammering the area lol. -Insaniteus- |
| 04-22-2003, 01:40 AM | #7 |
You can edit the unit to get rid of the shadow... Just put a 0 next to shadow used. |
| 04-22-2003, 02:16 AM | #8 | |
Quote:
It wouldn't be the first time I've looked to see how you did something, but I get the idea, lol I forgot you did that or I wouldn't have even posted this till I had tryed, thx :ggani: |
